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source: orxonox.OLD/branches/terrain.old/src/world_entities/npcs/npc_test.h @ 10607

Last change on this file since 10607 was 9235, checked in by bensch, 18 years ago

merged the presentation back

File size: 436 bytes
Line 
1
2#ifndef _NPC22_H
3#define _NPC2_H
4
5#include "npc.h"
6
7class AI;
8class Shader;
9
10class NPC2 : public NPC {
11
12 public:
13  NPC2 (const TiXmlElement* root);
14  virtual ~NPC2 ();
15
16  virtual void loadParams(const TiXmlElement* root);
17
18  void addAI(AI* ai);
19
20  virtual void destroy(WorldEntity* killer);
21
22  virtual void tick(float dt);
23  virtual void draw() const;
24
25 private:
26   Vector   randomRotAxis;
27   Shader*  shader;
28};
29
30#endif /* _NPC2_H */
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