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source: orxonox.OLD/branches/terrain.old/src/world_entities/npcs/npc_test1.cc

Last change on this file was 9235, checked in by bensch, 18 years ago

merged the presentation back

File size: 1013 bytes
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3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
18
19
20#include "npc_test1.h"
21#include "obb_tree.h"
22
23#include "state.h"
24#include "power_ups/turret_power_up.h"
25#include "power_ups/laser_power_up.h"
26
27
28NPCTest1::NPCTest1()
29  : NPC(NULL)
30{
31  this->setClassID(CL_NPC_TEST1, "NPCTest1");
32
33  if ((float)rand()/RAND_MAX > .5f)
34    this->loadModel("models/ships/bolido.obj", 2);
35  else
36    this->loadModel("models/ships/gobblin.obj", 2);
37
38  this->randomRotAxis =  VECTOR_RAND(1).getNormalized();
39}
40
41
42NPCTest1::~NPCTest1 () {}
43
44
45
46void NPCTest1::tick(float dt)
47{
48  this->shiftDir(Quaternion(dt, this->randomRotAxis));
49}
50
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