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source: orxonox.OLD/branches/terrain.older/src/lib/graphics/effects/sun_effect.h @ 10764

Last change on this file since 10764 was 8793, checked in by patrick, 19 years ago

trunk: merged the weather engine branche to the trunk

File size: 609 bytes
Line 
1/*!
2 * @file sun_effect.h
3 *
4 */
5
6#ifndef _SUN_EFFECT_H
7#define _SUN_EFFECT_H
8
9#include "base_object.h"
10
11
12class TiXmlElement;
13
14class SunEffect : public BaseObject
15{
16  public:
17    SunEffect(const TiXmlElement* root = NULL);
18    virtual ~SunEffect();
19
20    virtual void loadParams(const TiXmlElement* root);
21
22    virtual void init();
23
24    virtual void activate() = 0;
25    virtual void deactivate() = 0;
26
27    virtual void draw() const;
28    virtual void tick(float dt);
29
30    inline bool isActivated() const { return this->bActivated; }
31
32  protected:
33    bool              bActivated;
34};
35
36
37#endif /* _SUN_EFFECT */
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