Last change
on this file since 10769 was
8793,
checked in by patrick, 19 years ago
|
trunk: merged the weather engine branche to the trunk
|
File size:
609 bytes
|
Line | |
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1 | /*! |
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2 | * @file sun_effect.h |
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3 | * |
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4 | */ |
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5 | |
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6 | #ifndef _SUN_EFFECT_H |
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7 | #define _SUN_EFFECT_H |
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8 | |
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9 | #include "base_object.h" |
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10 | |
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11 | |
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12 | class TiXmlElement; |
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13 | |
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14 | class SunEffect : public BaseObject |
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15 | { |
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16 | public: |
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17 | SunEffect(const TiXmlElement* root = NULL); |
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18 | virtual ~SunEffect(); |
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19 | |
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20 | virtual void loadParams(const TiXmlElement* root); |
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21 | |
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22 | virtual void init(); |
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23 | |
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24 | virtual void activate() = 0; |
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25 | virtual void deactivate() = 0; |
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26 | |
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27 | virtual void draw() const; |
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28 | virtual void tick(float dt); |
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29 | |
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30 | inline bool isActivated() const { return this->bActivated; } |
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31 | |
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32 | protected: |
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33 | bool bActivated; |
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34 | }; |
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35 | |
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36 | |
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37 | #endif /* _SUN_EFFECT */ |
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