Last change
on this file since 10765 was
8324,
checked in by bensch, 19 years ago
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trunk: Texture-Sequence is initialized smoothly now in the GLGuiCursor
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File size:
1.3 KB
|
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1 | /*! |
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2 | * @file glgui_cursor.h |
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3 | * The gl_cursor widget of th openglGUI |
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4 | * |
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5 | */ |
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6 | |
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7 | #ifndef _GLGUI_CURSOR_H |
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8 | #define _GLGUI_CURSOR_H |
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9 | |
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10 | #include "glgui_widget.h" |
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11 | #include "event_listener.h" |
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12 | #include "vector2D.h" |
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13 | |
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14 | #include "texture_sequence.h" |
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15 | |
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16 | class TextureSequence; |
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17 | |
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18 | namespace OrxGui |
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19 | { |
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20 | // FORWARD DECLARATION |
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21 | |
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22 | //! This is part of the openglGUI class |
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23 | /** |
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24 | * |
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25 | */ |
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26 | class GLGuiCursor : public GLGuiWidget, public EventListener |
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27 | { |
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28 | |
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29 | public: |
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30 | GLGuiCursor(); |
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31 | virtual ~GLGuiCursor(); |
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32 | |
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33 | |
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34 | bool loadTextureSequence(const std::string& imagePrefix, unsigned int from, unsigned int to); |
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35 | |
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36 | |
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37 | const Vector2D& position() const { return Element2D::getAbsCoor2D(); } |
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38 | |
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39 | void setMaxBorders(const Vector2D& maxBorders) { this->_maxBorders = maxBorders; }; |
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40 | static void setMouseSensitivity(float mouseSensitivity); |
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41 | static float mouseSensitivity() { return GLGuiCursor::_mouseSensitivity; }; |
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42 | |
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43 | |
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44 | virtual void tick(float dt); |
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45 | virtual void draw() const; |
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46 | virtual void process(const Event& event); |
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47 | |
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48 | private: |
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49 | void init(); |
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50 | |
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51 | private: |
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52 | |
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53 | Vector2D _maxBorders; |
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54 | |
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55 | Vector2D newPos; |
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56 | Vector2D movement; |
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57 | |
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58 | float color; // so f****ing temporary... ... .... |
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59 | |
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60 | static float _mouseSensitivity; |
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61 | TextureSequence seq; |
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62 | float frameNumber; |
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63 | |
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64 | }; |
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65 | } |
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66 | #endif /* _GLGUI_CURSOR_H */ |
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