1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "signal_connector.h" |
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19 | |
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20 | namespace OrxGui |
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21 | { |
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22 | |
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23 | /** |
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24 | * @brief creates a clean SignalConnector |
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25 | */ |
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26 | SignalConnector::SignalConnector( ) |
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27 | { |
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28 | this->object = NULL; |
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29 | this->exec = NULL; |
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30 | } |
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31 | |
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32 | /** |
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33 | * @brief Creates a SignalConnector out of an ObjectPointer, and an Executor. |
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34 | * @param object the Object the Executor will apply to. |
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35 | * @param executor the Executor that will be executed. |
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36 | * @return a new SignalConnector. |
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37 | */ |
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38 | SignalConnector::SignalConnector(BaseObject* object, const Executor* executor) |
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39 | { |
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40 | this->object = object; |
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41 | this->exec = executor; |
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42 | }; |
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43 | |
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44 | /** |
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45 | * @brief Creates a SignalConnector as a copy of another one. |
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46 | * @param signalConnector The SignalConnector to copy. |
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47 | */ |
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48 | SignalConnector::SignalConnector(const SignalConnector& signalConnector) |
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49 | { |
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50 | this->object = signalConnector.object; |
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51 | this->exec = (signalConnector.exec == NULL) ? NULL : signalConnector.exec->clone(); |
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52 | } |
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53 | |
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54 | /** |
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55 | * @brief deletes a SignalConnector. |
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56 | * |
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57 | * frees the stored executor |
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58 | */ |
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59 | SignalConnector::~SignalConnector() |
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60 | { |
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61 | delete exec; |
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62 | } |
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63 | |
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64 | /** |
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65 | * @brief assignes a SignalConnector to the current one |
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66 | * @param signalConnector the SignalConnector to assign to this one |
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67 | * @return A Reference to this SignalConnector. |
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68 | */ |
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69 | SignalConnector& SignalConnector::operator=(const SignalConnector& signalConnector) |
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70 | { |
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71 | delete this->exec; |
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72 | this->object = signalConnector.object; |
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73 | this->exec = (signalConnector.exec == NULL) ? NULL : signalConnector.exec->clone(); |
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74 | |
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75 | return *this; |
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76 | } |
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77 | |
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78 | |
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79 | /** |
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80 | * @brief compares two SignalConnectors. |
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81 | * @param signalConnector the SignalConnector to compare against this one. |
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82 | * @return true if the Connectors are the same. |
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83 | */ |
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84 | bool SignalConnector::operator==(const SignalConnector& signalConnector) const |
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85 | { |
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86 | return (this->object == signalConnector.object /* && this->exec == signalConnector.exec */ ); |
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87 | } |
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88 | |
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89 | |
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90 | /** |
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91 | * @brief Executes the SignalConnector. |
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92 | */ |
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93 | void SignalConnector::operator()() const |
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94 | { |
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95 | if (this->isValid()) |
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96 | { |
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97 | static int count = 0; |
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98 | (*this->exec)(this->object, count, NULL); |
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99 | } |
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100 | } |
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101 | |
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102 | /** |
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103 | * @brief Executes the SignalConnector. |
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104 | * @param value0 First Value. |
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105 | */ |
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106 | void SignalConnector::operator()(const MultiType& value0) const |
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107 | { |
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108 | if (exec != NULL && object != NULL) |
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109 | { |
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110 | static int count = 1; |
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111 | (*this->exec)(this->object, count, (void*)&value0); |
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112 | } |
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113 | } |
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114 | |
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115 | /** |
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116 | * @brief Executes the SignalConnector. |
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117 | * @param value0 First Value |
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118 | * @param value1 Second Value |
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119 | */ |
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120 | void SignalConnector::operator()(const MultiType& value0, const MultiType& value1) const |
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121 | { |
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122 | if (exec != NULL && object != NULL) |
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123 | { |
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124 | static int count = 2; |
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125 | MultiType mt[] = { value0, value1 }; |
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126 | (*this->exec)(this->object, count, mt); |
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127 | } |
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128 | } |
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129 | |
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130 | /** |
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131 | * @brief Executes the SignalConnector. |
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132 | * @param value0 First Value |
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133 | * @param value1 Second Value |
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134 | * @param value2 Third Value |
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135 | */ |
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136 | void SignalConnector::operator()(const MultiType& value0, const MultiType& value1, const MultiType& value2) const |
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137 | { |
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138 | if (exec != NULL && object != NULL) |
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139 | { |
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140 | static int count = 3; |
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141 | MultiType mt[] = { value0, value1, value2 }; |
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142 | (*this->exec)(this->object, count, mt); |
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143 | } |
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144 | } |
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145 | |
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146 | /** |
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147 | * @brief Executes the SignalConnector. |
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148 | * @param value0 First Value |
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149 | * @param value1 Second Value |
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150 | * @param value2 Third Value |
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151 | * @param value3 Fourth Value |
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152 | */ |
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153 | void SignalConnector::operator()(const MultiType& value0, const MultiType& value1, const MultiType& value2, const MultiType& value3) const |
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154 | { |
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155 | if (exec != NULL && object != NULL) |
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156 | { |
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157 | static int count = 4; |
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158 | MultiType mt[] = { value0, value1, value2, value3 }; |
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159 | (*this->exec)(this->object, count, mt); |
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160 | } |
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161 | } |
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162 | |
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163 | /** |
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164 | * @brief Executes the SignalConnector. |
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165 | * @param value0 First Value |
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166 | * @param value1 Second Value |
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167 | * @param value2 Third Value |
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168 | * @param value3 Fourth Value |
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169 | * @param value3 Fifth Value |
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170 | */ |
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171 | void SignalConnector::operator()(const MultiType& value0, const MultiType& value1, const MultiType& value2, const MultiType& value3, const MultiType& value4) const |
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172 | { |
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173 | if (exec != NULL && object != NULL) |
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174 | { |
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175 | static int count = 5; |
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176 | MultiType mt[] = { value0, value1, value2, value3, value4 }; |
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177 | (*this->exec)(this->object, count, mt); |
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178 | } |
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179 | } |
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180 | } |
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