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source: orxonox.OLD/branches/terrain.older/src/lib/math/line.h @ 10232

Last change on this file since 10232 was 9110, checked in by bensch, 18 years ago

orxonox/trunk: merged the Presentation back

File size: 1.2 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Christian Meyer
13   co-programmer: ...
14*/
15
16/*!
17 * @file line.h
18 * A basic 3D math line framework
19 *
20 * Contains class to handle lines
21*/
22
23#ifndef __LINE_H_
24#define __LINE_H_
25
26#include "compiler.h"
27#include "vector.h"
28#include "rotation_OBSOLETE.h"
29
30//! 3D line
31/**
32  Class to store Lines in 3-dimensional space
33
34  Supports line-to-line distance measurements and rotation
35*/
36class Line
37{
38  public:
39
40  Vector r;   //!< Offset
41  Vector a;   //!< Direction
42
43  Line ( Vector r, Vector a) : r(r), a(a) {}  //!< assignment constructor
44  Line () : r(Vector(0,0,0)), a(Vector (1,1,1)) {}
45  ~Line () {}
46
47  float distance (const Line& l) const;
48  float distancePoint (const Vector& v) const;
49  float distancePoint (const sVec3D& v) const;
50  Vector* footpoints (const Line& l) const;
51  float len () const;
52
53  void rotate(const Rotation& rot);
54};
55
56
57#endif /* __LINE_H_ */
58
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