Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/terrain.older/src/lib/util/byte_order.h @ 10761

Last change on this file since 10761 was 9324, checked in by ponder, 18 years ago

Added byte_order.h to
Added binary_file.h binary_file.cc
Changed the bsp code to work on big endian machines.

File size: 578 bytes
Line 
1#ifndef _BYTE_ORDER_H
2#define _BYTE_ORDER_H
3
4enum ByteOrder { LittleEndian = 1, BigEndian = 2 };
5
6#ifdef HAVE_SDL_SDL_H
7#include <SDL/SDL_byteorder.h>
8#else
9#include <SDL_byteorder.h>
10#endif
11
12
13#if SDL_BYTEORDER == SDL_LIL_ENDIAN
14#define NATIVE_BYTEORDER LittleEndian
15#else
16#define NATIVE_BYTEORDER BigEndian
17#endif 
18
19
20inline void swap16( short *_s )
21{
22        char *ci = (char*)_s, tmp;
23        tmp = ci[0]; ci[0] = ci[1]; ci[1] = tmp;
24}
25
26inline void swap32( int *_i )
27{
28        char *ci = (char*)_i, tmp;
29        tmp = ci[0]; ci[0] = ci[3]; ci[3] = tmp;
30        tmp = ci[2]; ci[2] = ci[1]; ci[1] = tmp;
31}
32
33#endif
Note: See TracBrowser for help on using the repository browser.