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source: orxonox.OLD/branches/terrain.older/src/story_entities/story_def.h @ 10737

Last change on this file since 10737 was 6874, checked in by patrick, 19 years ago

trunk: the menu control better implemented

File size: 498 bytes
Line 
1
2#ifndef _STORY_DEF_H
3#define _STORY_DEF_H
4
5
6#define DEBUG_CAMPAIGN_0 1000
7#define DEBUG_CAMPAIGN_1 1001
8#define DEBUG_CAMPAIGN_2 1002
9
10#define DEBUG_WORLD_0 100
11#define DEBUG_WORLD_1 101
12#define DEBUG_WORLD_2 102
13
14
15#define WORLD_ID_0 0
16#define WORLD_ID_1 1
17#define WORLD_ID_2 2
18#define WORLD_ID_3 3
19#define WORLD_ID_4 4
20#define WORLD_ID_5 5
21
22#define WORLD_ID_MENU    0
23#define WORLD_ID_GAMEEND 999
24
25#define MAX_STORY_ENTITIES 99 //!< maximal StoryEntities in a Campaign
26
27#endif /* _STORY_DEF_H */
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