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source: orxonox.OLD/branches/terrain.older/src/world_entities/npcs/npc.cc @ 10765

Last change on this file since 10765 was 9003, checked in by bensch, 19 years ago

orxonox/trunk: merged the single_player_map branche back
merged with command:
svn merge -r8896:HEAD https://svn.orxonox.net/orxonox/branches/single_player_map .
no conflicts

File size: 869 bytes
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
18
19
20#include "npc.h"
21
22
23using namespace std;
24
25
26NPC::NPC(const TiXmlElement* root)
27{
28  this->setClassID(CL_NPC, "NPC");
29
30  this->toList(OM_GROUP_00);
31
32}
33
34
35NPC::~NPC () {}
36
37
38
39/**
40 * adds an AI to this NPC
41 */
42void NPC::addAI(AI* ai)
43{}
44
45
46
47/**
48 * loads the xml tags
49 * @param root: root xml tag for this element
50 */
51void NPC::loadParams(const TiXmlElement* root)
52{
53  if(root != NULL)
54   WorldEntity::loadParams(root);
55}
56
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