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source: orxonox.OLD/branches/terrain.older/src/world_entities/skydome.h @ 10765

Last change on this file since 10765 was 9006, checked in by bensch, 18 years ago

orxonox/trunk: merged the mountain_lake branche back to the trunk
merged with command:
svn merge -r8799:HEAD https://svn.orxonox.net/orxonox/branches/mountain_lake .

conflicts in script taken from the branche, since they are indentation-problems.

also fixed the delete-bug for the lightning-effect

File size: 989 bytes
Line 
1/*!
2 * @file skydome.h
3 */
4
5#ifndef _SKYDOME_H
6#define _SKYDOME_H
7
8/* INCLUDES */
9#include "world_entity.h"
10#include "shader.h"
11
12//   typedef struct VERTEX
13// {
14//   float x,y,z;
15//   unsigned int color;
16//   float u, v;
17// }  ;
18
19
20//! A Class to handle a SkyDome
21class Skydome : public WorldEntity
22{
23public:
24  Skydome();
25
26  virtual ~Skydome();
27
28  void init();
29  virtual void draw() const;
30
31  void generateSkyPlane(int divisions, float planetRadius, float atmosphereRadius,
32                        float hTile, float vTile);
33 
34  void setShader(Shader* shader);
35  void setTexture(GLuint texture);
36 
37  void activate();
38  void deactivate();
39
40private:
41 
42  typedef struct VertexInfo
43  {
44    float x,y,z;
45    unsigned int color;
46    float u, v;
47  };
48
49  bool activateDome;
50 
51  VertexInfo *planeVertices;
52  int numPlaneVertices;
53
54  int *indices;
55  int numIndices;
56
57  float pRadius;
58
59  VertexInfo *vertices;
60  int numVertices;
61 
62  GLuint texture;
63  Shader* shader;
64};
65
66#endif  /* _SKYDOME_H */
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