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source: orxonox.OLD/branches/terrain/src/lib/graphics/effects/weather_effect.h @ 8595

Last change on this file since 8595 was 7810, checked in by bensch, 19 years ago

orxonox/trunk: merged the Weather effects back here

File size: 619 bytes
Line 
1/*!
2 * @file weather_effect.h
3 * 
4 */
5
6#ifndef _WEATHER_EFFECT_H
7#define _WEATHER_EFFECT_H
8
9#include "base_object.h"
10
11
12class WeatherEffect : public BaseObject
13{
14  public:
15    WeatherEffect(const TiXmlElement* root = NULL);
16    virtual ~WeatherEffect();
17
18    virtual void loadParams(const TiXmlElement* root);
19
20    virtual bool init();
21
22    virtual bool activate() = 0;
23    virtual bool deactivate() = 0;
24
25    virtual void draw() const;
26    virtual void tick(float dt);
27
28    inline bool isActivated() const { return this->bActivated; }
29
30
31  protected:
32    bool              bActivated;
33};
34
35
36#endif /* _WEATHER_EFFECT */
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