Last change
on this file since 8625 was
8569,
checked in by ponder, 18 years ago
|
- The terrain now uses VBO's instead of VARS. Its possible to switch back, though.
- The multitexturing works fine.
|
File size:
1.6 KB
|
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1 | MAINSRCDIR=../../.. |
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2 | include $(MAINSRCDIR)/defs/include_paths.am |
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3 | |
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4 | noinst_LIBRARIES = libORXimporter.a libtc.a |
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5 | |
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6 | libORXimporter_a_SOURCES = model.cc \ |
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7 | vertex_array_model.cc \ |
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8 | grid.cc \ |
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9 | static_model.cc \ |
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10 | objModel.cc \ |
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11 | primitive_model.cc \ |
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12 | md2Model.cc \ |
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13 | material.cc \ |
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14 | texture.cc \ |
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15 | texture_sequence.cc \ |
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16 | height_map.cc \ |
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17 | media_container.cc \ |
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18 | movie_player.cc \ |
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19 | \ |
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20 | bsp_manager.cc \ |
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21 | bsp_file.cc \ |
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22 | bsp_tree_node.cc \ |
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23 | bsp_tree_leaf.cc \ |
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24 | terrain/terrain.cc \ |
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25 | terrain/terrain_quad.cc \ |
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26 | terrain/terrain_page.cc \ |
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27 | terrain/frustum.cc \ |
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28 | terrain/buffer_broker.cc |
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29 | |
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30 | libtc_a_SOURCES = tc.cc |
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31 | |
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32 | |
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33 | noinst_HEADERS = \ |
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34 | model.h \ |
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35 | tc.h \ |
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36 | vertex_array_model.h \ |
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37 | grid.h \ |
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38 | static_model.h \ |
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39 | objModel.h \ |
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40 | primitive_model.h \ |
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41 | md2Model.h \ |
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42 | material.h \ |
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43 | texture.h \ |
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44 | texture_sequence.h \ |
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45 | height_map.h \ |
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46 | anorms.h \ |
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47 | anormtab.h \ |
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48 | media_container.h \ |
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49 | movie_player.h\ |
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50 | \ |
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51 | bsp_manager.h \ |
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52 | bsp_file.h \ |
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53 | bsp_tree_node.h \ |
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54 | bsp_tree_leaf.h \ |
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55 | terrain/terrain.h \ |
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56 | terrain/terrain_page.h \ |
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57 | terrain/terrain_quad.h \ |
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58 | terrain/frustum.h \ |
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59 | terrain/types.h \ |
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60 | terrain/buffer_broker.h |
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