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source: orxonox.OLD/branches/terrain/src/lib/graphics/importer/resource_texture.h @ 10429

Last change on this file since 10429 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.1 KB
Line 
1/*!
2 * @file resource_texture.h
3 * @brief Contains the ResourceTexture class, that handles the Resource-specific loading part of the Texture.
4 *
5 */
6
7#ifndef _RESOURCE_TEXTURE_H
8#define _RESOURCE_TEXTURE_H
9
10#include "util/loading/resource.h"
11#include "texture.h"
12
13
14class ResourceTexture : public Texture, public Resources::Resource
15{
16public:
17  ResourceTexture(const std::string& imageName,
18                  GLenum target = GL_TEXTURE_2D,
19                  const Resources::KeepLevel& keepLevel = Resources::KeepLevel());
20  static ResourceTexture createFromString(const std::string& loadString,
21                                          const Resources::KeepLevel& keepLevel = Resources::KeepLevel());
22
23private:
24class TextureResourcePointer : public Resources::StorePointer
25  {
26  public:
27    TextureResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const TextureData::Pointer& data);
28    inline const TextureData::Pointer& ptr() const { return pointer; }
29    virtual bool last() const { return pointer.count() == 1; }
30  private:
31    TextureData::Pointer pointer;
32  };
33
34private:
35  static Resources::tType<ResourceTexture> type;
36};
37
38
39#endif /* _RESOURCE_TEXTURE_H */
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