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source: orxonox.OLD/branches/terrain/src/lib/gui/gl/glgui_button.h @ 9081

Last change on this file since 9081 was 8619, checked in by bensch, 18 years ago

trunk: merged the gui-branche back.
merged with command:
svn merge -r8520:HEAD https://svn.orxonox.net/orxonox/branches/gui
no conflicts

File size: 1.4 KB
Line 
1/*!
2 * @file glgui_button.h
3 * The gl_BUTTON widget of th openglGUI
4 *
5 */
6
7#ifndef _GLGUI_BUTTON_H
8#define _GLGUI_BUTTON_H
9
10#include "glgui_widget.h"
11
12#include "text.h"
13
14namespace OrxGui
15{
16  typedef enum
17  {
18    Button_Active,
19    Button_Inactive,
20    Button_Pressed,
21    Button_Released,
22    Button_Activating,
23    Button_Deactivating,
24
25  } ButtonState;
26
27  //! This is part of the openglGUI class
28  /**
29   * The Button is an Abstract class, that can be pushed to Toggle its state.
30   */
31  class GLGuiButton : public GLGuiWidget
32  {
33
34    public:
35      GLGuiButton(const std::string& label);
36      virtual ~GLGuiButton();
37
38      const std::string& label() const { return this->_label.text(); };
39      void setLabel(const std::string& label);
40
41      virtual void draw() const;
42
43      DeclareSignal0(clicked);
44      DeclareSignal0(released);
45
46    protected:
47      virtual void updateFrontColor();
48
49      virtual void clicking(const Vector2D& pos);
50      virtual void releasing(const Vector2D& pos);
51      virtual void hiding();
52      virtual void showing();
53
54      /** @returns the Text. (the physical Text) */
55      Text& labelText() { return this->_label; }
56      /** @returns the constant Text. (the physical Text) */
57      const Text& labelText() const { return this->_label; }
58
59    private:
60      void init();
61
62
63    private:
64      Text                 _label;
65      ButtonState          state;
66  };
67}
68#endif /* _GLGUI__H */
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