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source: orxonox.OLD/branches/terrain/src/world_entities/WorldEntities.am @ 8569

Last change on this file since 8569 was 8328, checked in by ponder, 18 years ago
  • Renamed Terrain into TerrainEntity in order to avoid conflicts between the importer/terrain class and the world_entities/terrain.
  • Changed TerrainEntity to support the new terrain class.
File size: 4.3 KB
Line 
1## THE SUBCLASSES. THESE MUST BE DYNAMICALLY LINKED OR COMPILED IN DIRECTLY
2WorldEntities_SOURCES_ = \
3                world_entities/npcs/npc_test1.cc \
4                world_entities/npcs/npc_test.cc \
5                world_entities/npcs/ground_turret.cc \
6                \
7                world_entities/environment.cc \
8                world_entities/skysphere.cc \
9                world_entities/skybox.cc \
10                world_entities/terrain_entity.cc \
11                world_entities/satellite.cc \
12                world_entities/movie_entity.cc \
13                world_entities/recorder.cc \
14                world_entities/character_attributes.cc \
15                world_entities/test_entity.cc \
16                world_entities/planet.cc \
17                world_entities/bsp_entity.cc \
18                \
19                world_entities/weapons/test_gun.cc \
20                world_entities/weapons/turret.cc \
21                world_entities/weapons/aiming_turret.cc \
22                world_entities/weapons/targeting_turret.cc \
23                world_entities/weapons/cannon.cc \
24                world_entities/weapons/hyperblaster.cc \
25                world_entities/weapons/aim.cc \
26                \
27                world_entities/projectiles/bomb.cc \
28                world_entities/projectiles/laser.cc \
29                world_entities/projectiles/test_bullet.cc \
30                world_entities/projectiles/rocket.cc \
31                world_entities/projectiles/guided_missile.cc \
32                world_entities/projectiles/hyperblast.cc \
33                \
34                world_entities/power_ups/turret_power_up.cc \
35                world_entities/power_ups/laser_power_up.cc \
36                \
37                world_entities/space_ships/space_ship.cc \
38                world_entities/space_ships/helicopter.cc \
39                world_entities/space_ships/hover.cc \
40                world_entities/space_ships/turbine_hover.cc \
41                world_entities/creatures/md2_creature.cc \
42                world_entities/spectator.cc \
43                \
44                \
45                world_entities/environments/water.cc \
46                world_entities/environments/model_entity.cc \
47                world_entities/environments/building.cc \
48                world_entities/environments/mapped_water.cc \
49                \
50                world_entities/elements/image_entity.cc \
51                world_entities/elements/text_element.cc \
52                \
53                world_entities/effects/lightning_bolt.cc \
54                \
55                world_entities/script_trigger.cc
56
57
58WorldEntities_HEADERS_ = \
59                npcs/npc_test.h \
60                npcs/npc_test1.h \
61                npcs/ground_turret.h \
62                environment.h \
63                skysphere.h \
64                skybox.h \
65                terrain_entity.h \
66                satellite.h \
67                movie_entity.h \
68                recorder.h \
69                character_attributes.h \
70                test_entity.h \
71                planet.h \
72                bsp_entity.h \
73                \
74                weapons/test_gun.h \
75                weapons/cannon.h \
76                weapons/hyperblaster.h \
77                weapons/turret.h \
78                weapons/aiming_turret.h \
79                weapons/targeting_turret.h \
80                weapons/aim.h \
81                \
82                projectiles/bomb.h \
83                projectiles/laser.h \
84                projectiles/test_bullet.h \
85                projectiles/rocket.h \
86                projectiles/guided_missile.h \
87                projectiles/hyperblast.h \
88                \
89                power_ups/turret_power_up.h \
90                power_ups/laser_power_up.h \
91                \
92                space_ships/space_ship.h \
93                space_ships/helicopter.h \
94                space_ships/hover.h \
95                space_ships/turbine_hover.h \
96                creatures/md2_creature.h \
97                spectator.h \
98                \
99                environments/water.h \
100                environments/model_entity.h \
101                environments/building.h \
102                environments/mapped_water.h \
103                \
104                elements/image_entity.h \
105                elements/text_element.h \
106                \
107                effects/lightning_bolt.h \
108                \
109                script_trigger.h
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