Last change
on this file since 8319 was
8186,
checked in by bensch, 19 years ago
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trunk: merged the branche bsp_model back here
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File size:
684 bytes
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Line | |
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1 | /*! |
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2 | * @file bsp_entity.h |
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3 | * @brief description |
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4 | */ |
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5 | |
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6 | #ifndef _BSP_ENTITY_H |
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7 | #define _BSP_ENTITY_H |
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8 | |
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9 | #include "world_entity.h" |
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10 | #include "bsp_manager.h" |
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11 | |
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12 | #include "util/loading/factory.h" |
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13 | #include "util/loading/load_param.h" |
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14 | |
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15 | |
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16 | |
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17 | //! A Class to ... |
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18 | class BSPEntity : public WorldEntity |
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19 | { |
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20 | |
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21 | public: |
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22 | BSPEntity(const TiXmlElement* root = NULL); |
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23 | virtual ~BSPEntity(); |
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24 | |
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25 | virtual void loadParams(const TiXmlElement* root); |
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26 | |
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27 | void setName(const std::string& name); |
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28 | |
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29 | void init(); |
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30 | |
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31 | virtual void draw() const; |
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32 | virtual void tick(float time); |
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33 | virtual void collidesWith (WorldEntity* entity, const Vector& location); |
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34 | |
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35 | private: |
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36 | BspManager* bspManager; |
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37 | |
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38 | }; |
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39 | |
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40 | #endif /* _BSP_ENTITY_H */ |
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