[4597] | 1 | /* |
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[3416] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[4261] | 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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[3411] | 14 | */ |
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| 15 | |
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[3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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[3796] | 18 | #include "skybox.h" |
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[4010] | 19 | |
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[7193] | 20 | #include "util/loading/load_param.h" |
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| 21 | #include "util/loading/factory.h" |
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[6022] | 22 | #include "static_model.h" |
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[6470] | 23 | |
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[6022] | 24 | #include "material.h" |
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[6470] | 25 | #include "texture.h" |
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| 26 | |
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[6341] | 27 | #include "network_game_manager.h" |
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| 28 | #include "converter.h" |
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[7193] | 29 | #include "util/loading/resource_manager.h" |
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[3608] | 30 | |
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[7123] | 31 | |
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[5356] | 32 | using namespace std; |
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[5357] | 33 | |
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[5750] | 34 | CREATE_FACTORY(SkyBox, CL_SKYBOX); |
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[3608] | 35 | |
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[3416] | 36 | /** |
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[5357] | 37 | * Constructs a SkyBox and takes fileName as a map. |
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[4836] | 38 | * @param fileName the file to take as input for the SkyBox |
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[3419] | 39 | */ |
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[7221] | 40 | SkyBox::SkyBox(const std::string& fileName) |
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[3419] | 41 | { |
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[4012] | 42 | this->preInit(); |
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[7221] | 43 | if (!fileName.empty()) |
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[4261] | 44 | this->setTextureAndType(fileName, ".jpg"); |
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[4012] | 45 | this->postInit(); |
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[4010] | 46 | } |
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| 47 | |
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[4444] | 48 | /** |
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[4836] | 49 | * initializes a skybox from a XmlElement |
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[4444] | 50 | */ |
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[4436] | 51 | SkyBox::SkyBox(const TiXmlElement* root) |
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[4010] | 52 | { |
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[4012] | 53 | this->preInit(); |
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[4010] | 54 | |
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[6695] | 55 | if( root != NULL) |
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| 56 | this->loadParams(root); |
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[4010] | 57 | |
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[4012] | 58 | this->postInit(); |
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[4010] | 59 | } |
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| 60 | |
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[4261] | 61 | void SkyBox::loadParams(const TiXmlElement* root) |
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| 62 | { |
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[6512] | 63 | WorldEntity::loadParams(root); |
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[4436] | 64 | |
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[5671] | 65 | LoadParam(root, "Materialset", this, SkyBox, setTexture) |
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[4621] | 66 | .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); |
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| 67 | |
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[5671] | 68 | LoadParam(root, "Size", this, SkyBox, setSize) |
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[4621] | 69 | .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); |
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[4261] | 70 | } |
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| 71 | |
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[4746] | 72 | void SkyBox::preInit() |
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[4010] | 73 | { |
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[4320] | 74 | this->setClassID(CL_SKYBOX, "SkyBox"); |
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[7840] | 75 | this->toList(OM_BACKGROUND); |
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[8037] | 76 | this->toReflectionList(); |
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[6634] | 77 | //this->size = 100.0; |
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| 78 | this->textureSize = 1024.0f; |
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[4620] | 79 | |
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[4597] | 80 | for (int i = 0; i < 6; i++) |
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[3801] | 81 | { |
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| 82 | this->material[i] = new Material(); |
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| 83 | this->material[i]->setIllum(3); |
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[3805] | 84 | this->material[i]->setDiffuse(0.0,0.0,0.0); |
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| 85 | this->material[i]->setSpecular(0.0,0.0,0.0); |
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| 86 | this->material[i]->setAmbient(2.0, 2.0, 2.0); |
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[6470] | 87 | |
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[6519] | 88 | this->cubeTexture[i] = NULL; |
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[3801] | 89 | } |
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[4444] | 90 | this->setParentMode(PNODE_MOVEMENT); |
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[6341] | 91 | |
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[7221] | 92 | this->textureName = ""; |
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[4012] | 93 | } |
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[3803] | 94 | |
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[4746] | 95 | void SkyBox::postInit() |
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[4012] | 96 | { |
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| 97 | this->rebuild(); |
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[7954] | 98 | |
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| 99 | textureName_handle = registerVarId( new SynchronizeableString( &textureName, &textureName, "textureName") ); |
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| 100 | size_handle = registerVarId( new SynchronizeableFloat( &size, &size, "size" ) ); |
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[3411] | 101 | } |
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| 102 | |
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[3507] | 103 | |
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[3416] | 104 | /** |
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[4836] | 105 | * default destructor |
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[3416] | 106 | */ |
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[3796] | 107 | SkyBox::~SkyBox() |
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[3411] | 108 | { |
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[4136] | 109 | PRINTF(5)("Deleting SkyBox\n"); |
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[3801] | 110 | for (int i = 0; i < 6; i++) |
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[6523] | 111 | { |
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[7221] | 112 | if (this->material[i]) |
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[6863] | 113 | delete this->material[i]; |
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[7221] | 114 | if (this->cubeTexture[i]) |
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[7123] | 115 | ResourceManager::getInstance()->unload(this->cubeTexture[i]); |
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[6523] | 116 | } |
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[6307] | 117 | } |
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[3411] | 118 | |
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[7221] | 119 | void SkyBox::setTexture(const std::string& name) |
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| 120 | { |
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| 121 | this->textureName = name; |
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| 122 | this->setTextureAndType (name, "jpg"); |
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| 123 | }; |
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| 124 | |
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| 125 | |
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[3803] | 126 | /** |
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[7328] | 127 | * @brief sets A set of textures when just giving a Name and an extension: |
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| 128 | * @param name the prefix of the Name |
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| 129 | * @param extension the file extension (jpg by default) |
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| 130 | * usage: give this function an argument like |
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| 131 | * setTexture("skybox", "jpg"); |
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| 132 | * and it will convert this to |
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| 133 | * setTextures("skybox_negx.jpg", "skybox_posx.jpg", "skybox_negy.jpg", |
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| 134 | * "skybox_posy.jpg", "skybox_negz.jpg", "skybox_posz.jpg"); |
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| 135 | */ |
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[7221] | 136 | void SkyBox::setTextureAndType(const std::string& name, const std::string& extension) |
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[3803] | 137 | { |
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[7328] | 138 | std::string negX = name + "_negx." + extension; |
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| 139 | std::string posX = name + "_posx." + extension; |
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[3803] | 140 | |
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[7328] | 141 | std::string negY = name + "_negy." + extension; |
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| 142 | std::string posY = name + "_posy." + extension; |
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| 143 | |
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| 144 | std::string negZ = name + "_negz." + extension; |
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| 145 | std::string posZ = name + "_posz." + extension; |
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| 146 | |
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| 147 | this->setTextures(negX, posX, negY, posY, negZ, posZ); |
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[3803] | 148 | } |
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| 149 | |
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| 150 | /** |
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[7328] | 151 | * @brief Defines which textures should be loaded onto the SkyBox. |
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| 152 | * @param negX the top texture. |
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| 153 | * @param posX the bottom texture. |
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| 154 | * @param negY the left texture. |
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| 155 | * @param posY the right texture. |
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| 156 | * @param negZ the front texture. |
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| 157 | * @param posZ the back texture. |
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[3803] | 158 | */ |
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[7328] | 159 | void SkyBox::setTextures(const std::string& negX, const std::string& posX, |
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| 160 | const std::string& negY, const std::string& posY, |
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| 161 | const std::string& negZ, const std::string& posZ) |
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[3803] | 162 | { |
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[7328] | 163 | this->material[0]->setDiffuseMap(negX); |
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| 164 | this->material[1]->setDiffuseMap(posX); |
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| 165 | this->material[2]->setDiffuseMap(negY); |
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| 166 | this->material[3]->setDiffuseMap(posY); |
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| 167 | this->material[4]->setDiffuseMap(negZ); |
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| 168 | this->material[5]->setDiffuseMap(posZ); |
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[6523] | 169 | if (GLEW_EXT_texture_cube_map) |
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[7328] | 170 | this->loadCubeMapTextures(negX, posX, negY, posY, negZ, posZ); |
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[3803] | 171 | } |
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| 172 | |
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[7328] | 173 | void SkyBox::loadCubeMapTextures(const std::string& posY, const std::string& negY, const std::string& negZ, |
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| 174 | const std::string& posZ, const std::string& posX, const std::string& negX) |
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[6470] | 175 | { |
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[7328] | 176 | this->cubeTexture[0] = (Texture*)ResourceManager::getInstance()->load(negX, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); |
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| 177 | this->cubeTexture[1] = (Texture*)ResourceManager::getInstance()->load(posX, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); |
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| 178 | |
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| 179 | this->cubeTexture[2] = (Texture*)ResourceManager::getInstance()->load(negY, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); |
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| 180 | this->cubeTexture[3] = (Texture*)ResourceManager::getInstance()->load(posY, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); |
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| 181 | |
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| 182 | this->cubeTexture[4] = (Texture*)ResourceManager::getInstance()->load(negZ, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); |
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| 183 | this->cubeTexture[5] = (Texture*)ResourceManager::getInstance()->load(posZ, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); |
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[6470] | 184 | } |
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| 185 | |
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| 186 | void SkyBox::enableCubeMap() |
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| 187 | { |
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[6860] | 188 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); |
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| 189 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); |
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| 190 | glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); |
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| 191 | |
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[6523] | 192 | glEnable(GL_TEXTURE_CUBE_MAP_EXT); |
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[6860] | 193 | |
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[6470] | 194 | glEnable(GL_TEXTURE_GEN_S); |
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| 195 | glEnable(GL_TEXTURE_GEN_T); |
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| 196 | glEnable(GL_TEXTURE_GEN_R); |
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[6523] | 197 | |
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[6470] | 198 | } |
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| 199 | |
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| 200 | void SkyBox::disableCubeMap() |
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| 201 | { |
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[6860] | 202 | glDisable(GL_TEXTURE_CUBE_MAP); |
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[6519] | 203 | glDisable(GL_TEXTURE_2D); |
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[6470] | 204 | glDisable(GL_TEXTURE_GEN_S); |
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| 205 | glDisable(GL_TEXTURE_GEN_T); |
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| 206 | glDisable(GL_TEXTURE_GEN_R); |
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[6523] | 207 | |
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| 208 | glDisable(GL_TEXTURE_GEN_S); |
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| 209 | glDisable(GL_TEXTURE_GEN_T); |
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| 210 | glDisable(GL_TEXTURE_GEN_R); |
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[6470] | 211 | } |
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| 212 | |
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| 213 | |
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| 214 | |
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[3803] | 215 | /** |
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[4836] | 216 | * @param size The new size of the SkyBox |
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[4621] | 217 | |
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| 218 | * do not forget to rebuild the SkyBox after this. |
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[3803] | 219 | */ |
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| 220 | void SkyBox::setSize(float size) |
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| 221 | { |
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| 222 | this->size = size; |
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| 223 | } |
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| 224 | |
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[6634] | 225 | |
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| 226 | |
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| 227 | void SkyBox::draw() |
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| 228 | { |
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| 229 | glPushAttrib(GL_ENABLE_BIT); |
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| 230 | // glPushAttrib(GL_LIGHTING_BIT); |
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| 231 | glDisable(GL_LIGHTING); |
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[8697] | 232 | glDisable( GL_DEPTH_TEST ); |
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[6772] | 233 | glDisable(GL_FOG); |
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| 234 | |
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[6634] | 235 | WorldEntity::draw(); |
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| 236 | |
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| 237 | glPopAttrib(); |
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| 238 | |
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| 239 | } |
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| 240 | |
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| 241 | |
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[3803] | 242 | /** |
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[4836] | 243 | * rebuilds the SkyBox |
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[4597] | 244 | |
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[3803] | 245 | this must be done, when changing the Size of the Skybox (runtime-efficency) |
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| 246 | */ |
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[3801] | 247 | void SkyBox::rebuild() |
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| 248 | { |
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[6022] | 249 | StaticModel* model = new StaticModel(); |
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[3801] | 250 | |
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[5994] | 251 | model->addVertex (-0.5*size, -0.5*size, 0.5*size); |
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| 252 | model->addVertex (0.5*size, -0.5*size, 0.5*size); |
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| 253 | model->addVertex (-0.5*size, 0.5*size, 0.5*size); |
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| 254 | model->addVertex (0.5*size, 0.5*size, 0.5*size); |
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| 255 | model->addVertex (-0.5*size, 0.5*size, -0.5*size); |
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| 256 | model->addVertex (0.5*size, 0.5*size, -0.5*size); |
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| 257 | model->addVertex (-0.5*size, -0.5*size, -0.5*size); |
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| 258 | model->addVertex (0.5*size, -0.5*size, -0.5*size); |
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[3801] | 259 | |
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[6634] | 260 | // model->addVertexTexture (0.0, 1.0); |
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| 261 | // model->addVertexTexture (1.0, 1.0); |
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| 262 | // model->addVertexTexture (1.0, 0.0); |
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| 263 | // model->addVertexTexture (0.0, 0.0); |
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[3801] | 264 | |
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[6634] | 265 | model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); |
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| 266 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); |
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| 267 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); |
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| 268 | model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); |
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| 269 | |
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| 270 | |
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[5994] | 271 | model->addVertexNormal (0.0, 0.0, 1.0); |
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| 272 | model->addVertexNormal (0.0, 1.0, 0.0); |
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| 273 | model->addVertexNormal (0.0, 0.0, -1.0); |
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| 274 | model->addVertexNormal (0.0, -1.0, 0.0); |
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| 275 | model->addVertexNormal (1.0, 0.0, 0.0); |
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| 276 | model->addVertexNormal (-1.0, 0.0, 0.0); |
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[3801] | 277 | |
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[5994] | 278 | model->setMaterial(material[0]); |
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[7328] | 279 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back |
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[5994] | 280 | model->setMaterial(material[1]); |
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[7328] | 281 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front |
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| 282 | model->setMaterial(material[2]); |
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[5994] | 283 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom |
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| 284 | model->setMaterial(material[3]); |
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[7328] | 285 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top |
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[5994] | 286 | model->setMaterial(material[4]); |
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[7328] | 287 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left |
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[5994] | 288 | model->setMaterial(material[5]); |
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[7328] | 289 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right |
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[4597] | 290 | |
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[5994] | 291 | model->finalize(); |
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| 292 | |
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| 293 | this->setModel(model); |
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[3801] | 294 | } |
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[6341] | 295 | |
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[7954] | 296 | void SkyBox::varChangeHandler( std::list< int > & id ) |
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[6341] | 297 | { |
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[7954] | 298 | bool somethinChanged = false; |
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| 299 | |
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| 300 | if ( std::find( id.begin(), id.end(), textureName_handle ) != id.end() ) |
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[6341] | 301 | { |
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[7954] | 302 | somethinChanged = true; |
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| 303 | setTexture( textureName ); |
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[6341] | 304 | } |
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[7954] | 305 | |
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| 306 | if ( std::find( id.begin(), id.end(), size_handle ) != id.end() ) |
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[6341] | 307 | { |
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[7954] | 308 | somethinChanged = true; |
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[6341] | 309 | } |
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[7954] | 310 | |
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| 311 | rebuild(); |
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| 312 | |
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| 313 | WorldEntity::varChangeHandler( id ); |
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[6341] | 314 | } |
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