source:
orxonox.OLD/branches/terrain/src/world_entities/terrain_entity.h
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8453
Last change on this file since 8453 was 8328, checked in by ponder, 18 years ago | |
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1 | /*! |
2 | * @file TerrainEntity.h |
3 | |
4 | * Defines and handles the TerrainEntity of the World |
5 | |
6 | @todo implement it |
7 | |
8 | The TerrainEntity should either be build from a Model a OBJModel or from a HeightMap. |
9 | */ |
10 | |
11 | #ifndef _TERRAINENTITY_H |
12 | #define _TERRAINENTITY_H |
13 | |
14 | #include "world_entity.h" |
15 | #include "vector.h" |
16 | |
17 | // FORWARD DECLARATION |
18 | class Material; |
19 | class Terrain; |
20 | |
21 | //! A simple method to call a desired debug world. |
22 | enum DebugTerrainEntity {TERRAINENTITY_DAVE, TERRAINENTITY_BENSCH}; |
23 | |
24 | |
25 | //! A Class to handle TerrainEntity of orxonox |
26 | class TerrainEntity : public WorldEntity |
27 | { |
28 | |
29 | public: |
30 | TerrainEntity(const TiXmlElement* root = NULL); |
31 | TerrainEntity(const std::string& fileName); |
32 | TerrainEntity(DebugTerrainEntity debugTerrainEntity); |
33 | virtual ~TerrainEntity(); |
34 | |
35 | void init(); |
36 | virtual void loadParams(const TiXmlElement* root); |
37 | |
38 | void loadVegetation(const std::string& vegetationFile); |
39 | |
40 | void loadElevationmap( const std::string& _eleFile ); |
41 | void loadLightmap(const std::string& _lightFile ); |
42 | void setScale( float x, float y, float z ); |
43 | |
44 | void buildDebugTerrainEntity(DebugTerrainEntity debugTerrainEntity); |
45 | |
46 | float getHeight(float x, float y); |
47 | virtual void draw() const; |
48 | |
49 | public: |
50 | |
51 | private: |
52 | Model* vegetation; |
53 | int objectList; |
54 | Terrain* terrain; |
55 | Vector TerrainEntityScale; |
56 | }; |
57 | |
58 | #endif /* _TerrainEntity_H */ |
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