Last change
on this file since 10764 was
9062,
checked in by patrick, 18 years ago
|
merged branche single_player_map back to trunk
|
File size:
1.1 KB
|
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1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | */ |
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14 | |
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15 | /*! |
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16 | * @file cr_defs.h |
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17 | * some global collision reaction definitions |
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18 | */ |
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19 | |
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20 | #ifndef _CR_DEFS_H |
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21 | #define _CR_DEFS_H |
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22 | |
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23 | //!< the maximal number of touching objects (collisions) per frame |
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24 | #define CR_MAX_COLLISIONS 500 |
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25 | |
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26 | //!< the maximal number of bounding volumes collision events per frame |
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27 | #define CR_MAX_COLLISION_EVENTS 3000 |
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28 | |
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29 | |
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30 | //!< the collision axis x collision event |
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31 | #define COLLISION_TYPE_AXIS_X 1 |
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32 | #define COLLISION_TYPE_AXIS_X_NEG 2 |
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33 | //!< the collision axis y collision event |
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34 | #define COLLISION_TYPE_AXIS_Y 3 |
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35 | #define COLLISION_TYPE_AXIS_Y_NEG 4 |
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36 | //!< the collision axis z collision event |
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37 | #define COLLISION_TYPE_AXIS_Z 5 |
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38 | #define COLLISION_TYPE_AXIS_Z_NEG 6 |
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39 | //!< the collision is a obb collision |
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40 | #define COLLISION_TYPE_OBB 8 |
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41 | |
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42 | |
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43 | #endif /* _NETWORK_MANAGER */ |
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