1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2006 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "object_list.h" |
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19 | #include <cassert> |
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20 | |
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21 | /** |
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22 | * @brief Constructor, that creates an ObjectList while checking (development mode) for uniqueness of all Keys (names and ID's) |
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23 | * @param className The Name of the Class to create an ObjectList for. |
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24 | * @param id The ID if you like, or -1 otherwise. |
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25 | * @return a new NewObejctList |
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26 | */ |
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27 | ObjectListBase::ObjectListBase(const std::string& className, int id) |
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28 | : _name(className) |
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29 | { |
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30 | if (ObjectListBase::_classesByID == NULL) |
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31 | { |
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32 | ObjectListBase::_classesByID = new IDMap; |
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33 | assert (ObjectListBase::_classesByName == NULL); |
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34 | ObjectListBase::_classesByName = new NameMap; |
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35 | } |
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36 | assert(!ObjectListBase::classNameExists(className) && "Classes should only be included once, and no two classes should have the same name (key value)"); |
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37 | |
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38 | if (id == -1) |
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39 | { |
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40 | id = ObjectListBase::_classesByID->size(); |
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41 | // searching for a free ID |
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42 | while (ObjectListBase::classIDExists(id)) ++id; |
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43 | } |
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44 | assert(!ObjectListBase::classIDExists(id) && "Classes should only be included once, and no two classes should have the same ID (key value)"); |
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45 | |
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46 | this->_id = id; |
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47 | /// Some Output, that will fall out later |
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48 | // std::cout << "register new ObjectList " << className << " ID: " << this->_id << std::endl; |
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49 | |
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50 | this->_identity = ClassID(this); |
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51 | (*ObjectListBase::_classesByID)[this->_identity.id()] = this; |
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52 | (*ObjectListBase::_classesByName)[this->_identity.name()] = this; |
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53 | } |
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54 | |
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55 | |
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56 | /** |
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57 | * Destructor. |
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58 | * |
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59 | * This destructor deletes the ObjectList, and cleans up the ObjectList sorted Maps. |
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60 | */ |
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61 | ObjectListBase::~ObjectListBase() |
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62 | { |
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63 | assert (ObjectListBase::_classesByName != NULL && ObjectListBase::_classesByID != NULL); |
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64 | /* |
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65 | std::cout << "Erasing: " << this->_name << " "<< this->_id << std::endl; |
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66 | std::cout << "SIZE OF _classByID: " << ObjectListBase::_classesByID->size() << std::endl; |
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67 | std::cout << "SIZE OF _classByName: " << ObjectListBase::_classesByName->size() << std::endl; |
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68 | */ |
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69 | ObjectListBase::_classesByID->erase(this->_identity.id()); |
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70 | ObjectListBase::_classesByName->erase(this->_identity.name()); |
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71 | |
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72 | if (ObjectListBase::_classesByID->empty()) |
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73 | { |
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74 | delete ObjectListBase::_classesByID; |
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75 | ObjectListBase::_classesByID = NULL; |
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76 | assert(ObjectListBase::_classesByName != NULL); |
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77 | delete ObjectListBase::_classesByName; |
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78 | ObjectListBase::_classesByName = NULL; |
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79 | } |
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80 | } |
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81 | |
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82 | ObjectListBase::IDMap* ObjectListBase::_classesByID = NULL; |
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83 | ObjectListBase::NameMap* ObjectListBase::_classesByName = NULL; |
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84 | std::list<std::string> ObjectListBase::_classNames; |
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85 | |
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86 | /** |
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87 | * @returns the Registered Class Count. |
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88 | */ |
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89 | unsigned int ObjectListBase::classCount() |
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90 | { |
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91 | assert (ObjectListBase::_classesByID != NULL); |
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92 | return ObjectListBase::_classesByID->size(); |
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93 | }; |
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94 | |
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95 | /** |
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96 | * @brief Checks if a Class with name already exists. |
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97 | * @param id The id of the Class to check. |
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98 | * @return true if such a class already exists. |
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99 | */ |
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100 | bool ObjectListBase::classIDExists(int id) |
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101 | { |
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102 | return (ObjectListBase::_classesByID->find(id) != ObjectListBase::_classesByID->end()); |
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103 | } |
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104 | |
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105 | /** |
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106 | * @brief Checks if a Class with name already exists. |
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107 | * @param name The Name of the Class to check. |
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108 | * @return true if such a class already exists. |
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109 | */ |
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110 | bool ObjectListBase::classNameExists(const std::string& name) |
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111 | { |
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112 | return (ObjectListBase::_classesByName->find(name) != ObjectListBase::_classesByName->end()); |
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113 | } |
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114 | |
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115 | /** |
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116 | * @brief searches for a ClassID in the list of all ObjectLists, and returns its Identity |
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117 | * @param id: The Id to search for |
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118 | * @returns the ClassID if found and NullClass' identity if not. |
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119 | */ |
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120 | const ClassID& ObjectListBase::retrieveIdentity(int id) |
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121 | { |
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122 | const ObjectListBase* const base = ObjectListBase::getObjectList(id); |
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123 | |
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124 | if (base != NULL) |
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125 | return base->_identity; |
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126 | else |
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127 | return NullClass::staticClassID(); |
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128 | } |
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129 | |
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130 | |
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131 | /** |
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132 | * @brief searches for a ClassID in the list of all ObjectLists, and returns its Identity |
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133 | * @param name: The Name to search for |
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134 | * @returns the ClassID if found and NullClass' identity if not. |
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135 | */ |
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136 | const ClassID& ObjectListBase::retrieveIdentity(const std::string& name) |
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137 | { |
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138 | const ObjectListBase* const base = ObjectListBase::getObjectList(name); |
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139 | |
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140 | if (base != NULL) |
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141 | return base->_identity; |
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142 | else |
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143 | return NullClass::staticClassID(); |
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144 | } |
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145 | |
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146 | |
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147 | /** |
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148 | * @brief Searches for a ObjectList with the ID classID |
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149 | * @param classID the ID to search for. |
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150 | * @return The ObjectList if found, NULL otherwise. |
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151 | */ |
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152 | const ObjectListBase* const ObjectListBase::getObjectList(int classID) |
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153 | { |
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154 | assert (ObjectListBase::_classesByID != NULL); |
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155 | ObjectListBase::IDMap::iterator it = ObjectListBase::_classesByID->find(classID); |
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156 | if (it != ObjectListBase::_classesByID->end()) |
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157 | return (*it).second; |
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158 | else |
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159 | return NULL; |
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160 | } |
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161 | |
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162 | /** |
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163 | * @brief Searches for a ObjectList with the Name className |
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164 | * @param className the Name to search for. |
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165 | * @return The ObjectList if found, NULL otherwise. |
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166 | */ |
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167 | const ObjectListBase* const ObjectListBase::getObjectList(const std::string& className) |
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168 | { |
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169 | assert (ObjectListBase::_classesByName != NULL); |
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170 | ObjectListBase::NameMap::iterator it = ObjectListBase::_classesByName->find(className); |
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171 | if (it != ObjectListBase::_classesByName->end()) |
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172 | return (*it).second; |
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173 | else |
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174 | return NULL; |
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175 | } |
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176 | |
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177 | /** |
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178 | * @brief Searches for a ObjectList with the ClassID classID |
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179 | * @param classID the ID to search for. |
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180 | * @return The ObjectList if found, NULL otherwise. |
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181 | */ |
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182 | const ObjectListBase* const ObjectListBase::getObjectList(const ClassID& classID) |
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183 | { |
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184 | return ObjectListBase::getObjectList(classID.id()); |
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185 | } |
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186 | |
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187 | /** |
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188 | * @brief Retrieves the first BaseObject matching the name objectName from the List matching classID. |
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189 | * @param classID the ID of the List. |
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190 | * @param objectName the Name of the Object to search for |
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191 | */ |
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192 | BaseObject* ObjectListBase::getBaseObject(int classID, const std::string& objectName) |
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193 | { |
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194 | const ObjectListBase* const base = ObjectListBase::getObjectList(classID); |
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195 | |
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196 | if (base != NULL) |
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197 | return base->getBaseObject(objectName); |
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198 | else |
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199 | return NULL; |
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200 | } |
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201 | |
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202 | /** |
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203 | * @brief Retrieves the first BaseObject matching the name objectName from the List matching className. |
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204 | * @param className the Name of the List. |
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205 | * @param objectName the Name of the Object to search for |
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206 | */ |
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207 | BaseObject* ObjectListBase::getBaseObject(const std::string& className, const std::string& objectName) |
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208 | { |
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209 | const ObjectListBase* const base = ObjectListBase::getObjectList(className); |
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210 | |
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211 | if (base != NULL) |
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212 | return base->getBaseObject(objectName); |
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213 | else |
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214 | return NULL; |
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215 | } |
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216 | |
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217 | /** |
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218 | * @brief Retrieves the first BaseObject matching the name objectName from the List matching classID. |
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219 | * @param classID The ClassID of the List. |
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220 | * @param objectName the Name of the Object to search for |
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221 | */ |
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222 | BaseObject* ObjectListBase::getBaseObject(const ClassID& classID, const std::string& objectName) |
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223 | { |
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224 | const ObjectListBase* const base = ObjectListBase::getObjectList(classID); |
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225 | |
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226 | if (base != NULL) |
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227 | return base->getBaseObject(objectName); |
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228 | else |
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229 | return NULL; |
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230 | } |
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231 | |
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232 | |
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233 | /** |
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234 | * @returns An alphabetically sorted List of all stored ClassNames. |
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235 | */ |
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236 | const std::list<std::string>& ObjectListBase::getClassNames() |
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237 | { |
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238 | if (ObjectListBase::classCount() != ObjectListBase::_classNames.size()) |
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239 | { |
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240 | ObjectListBase::_classNames.clear(); |
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241 | |
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242 | for (NameMap::const_iterator it = ObjectListBase::_classesByName->begin(); |
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243 | it != ObjectListBase::_classesByName->end(); |
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244 | ++it) |
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245 | ObjectListBase::_classNames.push_back((*it).second->name()); |
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246 | } |
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247 | return ObjectListBase::_classNames; |
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248 | } |
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249 | |
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250 | |
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251 | #include "base_object.h" |
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252 | |
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253 | /** |
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254 | * @brief Prints out some debugging information about a given List. |
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255 | * @param level: |
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256 | * 1: List ObjectListsand how many object. |
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257 | * 2: 1+List ObjectLists entries, and information about Objects. |
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258 | */ |
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259 | void ObjectListBase::debug(unsigned int level) const |
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260 | { |
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261 | base_list list; |
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262 | this->getBaseObjectList(&list); |
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263 | |
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264 | if (level > 1 || !list.empty()) |
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265 | printf(" ObjectList of class %s(id:%d) contains %d objects\n", this->name().c_str(), this->id(), list.size()); |
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266 | |
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267 | if (level >= 2) |
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268 | { |
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269 | printf(" - listing Instances: \n"); |
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270 | for (base_iterator it = list.begin(); |
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271 | it != list.end(); |
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272 | ++it) |
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273 | { |
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274 | printf(" + %s::%s (%p)\n", (*it)->getClassCName(), (*it)->getCName(), (*it)); |
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275 | } |
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276 | } |
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277 | } |
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278 | |
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279 | |
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280 | /** |
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281 | * @brief prints out debug output about all Lists |
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282 | * @param level: |
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283 | * 0: list number of ClassList and general info. |
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284 | * 1: 0+List ObjectLists and how many object. |
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285 | * 2: 1+List ObjectLists entries, and information about Objects. |
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286 | */ |
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287 | void ObjectListBase::debugAll(unsigned int level) |
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288 | { |
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289 | printf("Listing all %d ObjectLists \n", ObjectListBase::_classesByID->size()); |
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290 | |
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291 | for (NameMap::const_iterator it = ObjectListBase::_classesByName->begin(); |
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292 | it != ObjectListBase::_classesByName->end(); |
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293 | ++it) |
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294 | (*it).second->debug(level); |
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295 | } |
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296 | |
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297 | |
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298 | |
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299 | /** |
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300 | * @brief Converts an ID into a ClassName String. |
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301 | * @param classID The ID to convert. |
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302 | * @return The ClassName or an empty string if the ID was not found. |
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303 | */ |
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304 | const std::string& ObjectListBase::IDToString(int classID) |
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305 | { |
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306 | const ObjectListBase* const base = ObjectListBase::getObjectList(classID); |
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307 | |
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308 | if (base != NULL) |
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309 | return base->name(); |
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310 | else |
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311 | { |
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312 | static std::string empty; |
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313 | return empty; |
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314 | } |
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315 | } |
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316 | |
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317 | |
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318 | /** |
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319 | * @brief Converts a String into an ID |
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320 | * @param className the Name of the Class to search for |
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321 | * @return The Classes ID if found, -1 otherwise. |
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322 | */ |
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323 | int ObjectListBase::StringToID(const std::string& className) |
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324 | { |
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325 | const ObjectListBase* const base = ObjectListBase::getObjectList(className); |
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326 | |
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327 | if (base != NULL) |
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328 | return base->id(); |
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329 | else |
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330 | return -1; |
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331 | } |
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