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1 | #ifndef _REPAIR_STATION_H |
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2 | #define _REPAIR_STATION_H |
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3 | |
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4 | #include "world_entity.h" |
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5 | |
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6 | #include "md2/md2Model.h" |
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7 | |
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8 | class TiXmlElement; |
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9 | |
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10 | |
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11 | //! animation names enumeration |
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12 | typedef enum RepairStationAnimType |
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13 | { |
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14 | REPAIR_CYCLE01 = 0, |
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15 | REPAIR_CYCLE02, |
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16 | REPAIR_CYCLE03, |
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17 | REPAIR_CYCLE04, |
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18 | REPAIR_CYCLE05, |
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19 | REPAIR_CYCLE06, |
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20 | REPAIR_CYCLE07, |
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21 | REPAIR_CYCLE08, |
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22 | |
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23 | REPAIR_MAX_ANIMATIONS |
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24 | }; |
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25 | |
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26 | |
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27 | class RepairStation : public WorldEntity |
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28 | { |
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29 | ObjectListDeclaration(RepairStation); |
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30 | public: |
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31 | RepairStation (); |
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32 | RepairStation(const TiXmlElement* root); |
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33 | virtual ~RepairStation (); |
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34 | |
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35 | virtual void loadParams(const TiXmlElement* root); |
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36 | |
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37 | void setScale(float scale) { this->scale = scale; } |
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38 | |
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39 | void activate(); |
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40 | void deactivate(); |
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41 | void toggleRotation(); |
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42 | |
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43 | virtual void tick (float time); |
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44 | |
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45 | |
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46 | private: |
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47 | void setAnimation(int animNum, int playbackMode = 0); |
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48 | int getAnimation(); |
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49 | bool isAnimationFinished(); |
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50 | |
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51 | |
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52 | private: |
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53 | float scale; //!< the scale of the model |
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54 | |
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55 | static sAnim animationList[8]; //!< list of the animations |
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56 | |
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57 | int animationCurrent; //!< number of the current animation |
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58 | int animationStep; //!< the incrementation step of the animation |
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59 | |
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60 | bool bActivated; //!< true if activated |
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61 | |
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62 | }; |
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63 | |
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64 | #endif /* _REPAIR_STATION_H */ |
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