1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: Patrick Boenzli |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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17 | |
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18 | #include "dot_emitter.h" |
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19 | |
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20 | #include "particle_system.h" |
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21 | |
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22 | #include "util/loading/load_param.h" |
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23 | #include "util/loading/factory.h" |
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24 | #include "debug.h" |
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25 | |
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26 | |
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27 | |
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28 | #include "class_id_DEPRECATED.h" |
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29 | ObjectListDefinitionID(DotEmitter, CL_DOT_EMITTER); |
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30 | CREATE_FACTORY(DotEmitter); |
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31 | |
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32 | /** |
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33 | * standard constructor |
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34 | */ |
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35 | DotEmitter::DotEmitter(float emissionRate, float velocity, float angle) |
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36 | : ParticleEmitter( emissionRate, velocity, angle) |
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37 | { |
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38 | this->init(); |
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39 | } |
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40 | |
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41 | /** |
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42 | * constructs and loads a DotEmitter from a XML-element |
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43 | * @param root the XML-element to load from |
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44 | */ |
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45 | DotEmitter::DotEmitter(const TiXmlElement* root) |
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46 | : ParticleEmitter() |
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47 | { |
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48 | this->init(); |
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49 | |
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50 | if (root != NULL) |
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51 | this->loadParams(root); |
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52 | } |
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53 | |
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54 | /** |
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55 | * standard destructor |
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56 | |
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57 | removes the EmitterSystem from the ParticleEngine |
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58 | */ |
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59 | DotEmitter::~DotEmitter () |
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60 | { |
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61 | this->setSystem(NULL); |
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62 | } |
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63 | |
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64 | /** |
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65 | @brief initializes default values of a ParitcleEmitter |
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66 | */ |
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67 | void DotEmitter::init() |
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68 | { |
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69 | this->registerObject(this, DotEmitter::_objectList); |
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70 | } |
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71 | |
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72 | void DotEmitter::emitParticles(unsigned int count) const |
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73 | { |
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74 | Vector inheritVelocity = this->getVelocity() * this->inheritSpeed; |
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75 | |
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76 | for (unsigned int i = 0; i < count; i++) |
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77 | { |
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78 | Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); |
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79 | randDir.normalize(); |
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80 | randDir = (Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->getAbsDirX()); |
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81 | Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity; |
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82 | |
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83 | // ROTATIONAL CALCULATION (this must not be done for all types of particles.) |
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84 | randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); |
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85 | randDir.normalize(); |
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86 | Quaternion orient = Quaternion(M_PI, randDir); |
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87 | Quaternion moment = Quaternion(this->momentum + this->momentumRandom, randDir); |
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88 | |
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89 | this->getSystem()->addParticle(this->getAbsCoor() + this->getVelocity()*.1*rand()/RAND_MAX, |
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90 | velocityV, orient, moment); |
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91 | |
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92 | } |
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93 | } |
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