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source: orxonox.OLD/branches/volumetric_fog/src/world_entities/weather_effects/lightning_effect.h

Last change on this file was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 2.3 KB
Line 
1/**
2* @file lightning_effect.h
3*/
4
5#ifndef _LIGHTNING_EFFECT
6#define _LIGHTNING_EFFECT
7
8#include "vector.h"
9#include "vector2D.h"
10
11#include "weather_effect.h"
12
13#include "sound_buffer.h"
14#include "sound_source.h"
15
16class Billboard;
17class Light;
18
19class LightningEffect : public WeatherEffect
20{
21  ObjectListDeclaration(LightningEffect);
22public:
23  LightningEffect(const TiXmlElement* root = NULL);
24  virtual ~LightningEffect();
25
26  virtual void loadParams(const TiXmlElement* root);
27
28  virtual void init();
29
30  virtual void activate();
31  virtual void deactivate();
32
33  inline  void activateLightning()
34  {
35    this->activate();
36  }
37  inline  void deactivateLightning()
38  {
39    this->deactivate();
40  }
41
42  virtual void tick(float dt);
43
44  void coord(float x, float y, float z);
45  void setFlashSize(float width, float height, float seedWidth, float seedHeight);
46
47  inline void setLightningOption(const std::string& option)
48  {
49    if (option == "activate")
50      this->lightningActivate = true;
51    if (option == "movelightning")
52      this->lightningMove = true;
53  }
54
55  inline void setFlashFrequency(float baseFrequency, float seedTime)
56  {
57    this->flashFrequencyBase = baseFrequency;
58    this->flashFrequency = baseFrequency;
59    this->flashFrequencySeed = seedTime;
60  }
61
62  inline void setFlashConstTime(float holdTime)
63  {
64    this->flashHoldTime = holdTime;
65  }
66
67  inline void setFlashRisingTime(float flashRisingTime)
68  {
69    if(flashRisingTime > this->flashHoldTime)
70      this->flashRisingTime = this->flashHoldTime * 0.5;
71    else
72      this->flashRisingTime = flashRisingTime;
73  }
74
75  inline void setFlashSeed(float seedX, float seedZ)
76  {
77    this->seedX = seedX;
78    this->seedZ = seedZ;
79  }
80
81
82private:
83
84  void newCoordinates();
85  void setTexture();
86  void switchTexture();
87
88  Billboard* thunderBolt[4];
89  bool thunderTextureA;
90
91  bool lightningActivate;
92  bool lightningMove;
93
94  float flashFrequency;
95  float flashFrequencyBase;
96  float flashHoldTime;
97  float flashRisingTime;
98
99  float time;
100
101  float width;
102  float height;
103  float seedWidth;
104  float seedHeight;
105
106  float seedX;
107  float seedZ;
108  float flashFrequencySeed;
109
110  float mainPosX;
111  float mainPosY;
112  float mainPosZ;
113
114  Vector origSkyColor;
115  Vector cameraCoor;
116
117  Light* flashLight;
118
119  OrxSound::SoundSource    soundSource;
120  OrxSound::SoundBuffer    thunderBuffer;
121
122};
123
124#endif  /* _LIGHTNING_EFFECT */
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