Last change
on this file since 10642 was
7711,
checked in by patrick, 19 years ago
|
trunk: merged the cd branche back to trunk
|
File size:
760 bytes
|
Line | |
---|
1 | /*! |
---|
2 | \file collision_test_entity.h |
---|
3 | \brief This file handles the collision_test_entity of the game |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _COLLISION_TEST_ENTITY_H |
---|
7 | #define _COLLISION_TEST_ENTITY_H |
---|
8 | |
---|
9 | #include "world_entity.h" |
---|
10 | |
---|
11 | //! collision_test_entity of orxonox |
---|
12 | /** |
---|
13 | everything that does not interact with the player comes here |
---|
14 | Collision_Test_Entity is a container for all the worldEntities that are non-interactive |
---|
15 | */ |
---|
16 | class CollisionTestEntity : public WorldEntity |
---|
17 | { |
---|
18 | friend class World; |
---|
19 | |
---|
20 | public: |
---|
21 | CollisionTestEntity (const char* modelName); |
---|
22 | CollisionTestEntity (const TiXmlElement* root); |
---|
23 | virtual ~CollisionTestEntity (); |
---|
24 | |
---|
25 | void init(); |
---|
26 | virtual void loadParams(const TiXmlElement* root); |
---|
27 | |
---|
28 | |
---|
29 | |
---|
30 | virtual void tick (float time); |
---|
31 | |
---|
32 | }; |
---|
33 | |
---|
34 | #endif /* _COLLISION_TEST_ENTITY_H */ |
---|
Note: See
TracBrowser
for help on using the repository browser.