[4597] | 1 | /* |
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[3655] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[4293] | 12 | main-programmer: Benjamin Grauer |
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[3655] | 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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[4293] | 18 | #include "state.h" |
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[3655] | 19 | |
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[7014] | 20 | |
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[10618] | 21 | #include "tools/camera.h" |
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| 22 | #include "tools/cameraman.h" |
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[7014] | 23 | |
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[4381] | 24 | #ifndef NULL |
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| 25 | #define NULL 0 |
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| 26 | #endif |
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| 27 | |
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[3655] | 28 | |
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| 29 | |
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| 30 | |
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[9406] | 31 | |
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[7014] | 32 | Camera* State::camera = NULL; |
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| 33 | CameraTarget* State::cameraTarget = NULL; |
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[3655] | 34 | |
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[10379] | 35 | CameraMan* State::cameraManager = NULL; |
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| 36 | |
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[7014] | 37 | PNode* State::cameraNode = NULL; |
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| 38 | PNode* State::cameraTargetNode = NULL; |
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| 39 | |
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[6498] | 40 | SkyBox* State::skyBox = NULL; |
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[6468] | 41 | |
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[6142] | 42 | ObjectManager* State::objectManager = NULL; |
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[8271] | 43 | ScriptManager* State::scriptManager = NULL; |
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[3655] | 44 | |
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[6498] | 45 | unsigned int State::resX = 1; |
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| 46 | unsigned int State::resY = 1; |
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| 47 | |
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| 48 | StoryEntity* State::storyEntity = NULL; |
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[7039] | 49 | GameRules* State::gameRules = NULL; |
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[6498] | 50 | |
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| 51 | Player* State::player = NULL; |
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| 52 | |
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[6695] | 53 | bool State::bOnline = false; |
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[6498] | 54 | |
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[7032] | 55 | int State::menuID = -1; |
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[6874] | 56 | |
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[10642] | 57 | ActionBox* State::actionBox = NULL; |
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[6874] | 58 | |
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[3655] | 59 | /** |
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[4836] | 60 | * sets camera and target of the current Camera |
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[4293] | 61 | */ |
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[7014] | 62 | void State::setCamera(Camera* camera, CameraTarget* cameraTarget) |
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[4293] | 63 | { |
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[4827] | 64 | State::camera = camera; |
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| 65 | State::cameraTarget = cameraTarget; |
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[7014] | 66 | State::cameraNode = camera; |
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| 67 | State::cameraTargetNode = cameraTarget; |
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[4293] | 68 | } |
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[10379] | 69 | |
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| 70 | |
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| 71 | void State::setCameraman(CameraMan* cm) |
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| 72 | |
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| 73 | { |
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| 74 | State::cameraManager=cm; |
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| 75 | } |
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