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source: orxonox.OLD/branches/vs-enhencements/src/world_entities/npcs/actionbox_enemy.h @ 10691

Last change on this file since 10691 was 10667, checked in by rennerc, 18 years ago

ActionboxEnemy

File size: 996 bytes
Line 
1
2#ifndef _NPC_H
3#define _NPC_H
4
5#include "world_entity.h"
6#include "world_entities/weapons/weapon_manager.h"
7#include "track/action_box.h"
8
9class ActionboxEnemy : public WorldEntity
10{
11  ObjectListDeclaration(ActionboxEnemy);
12
13  public:
14    ActionboxEnemy(const TiXmlElement* root = NULL);
15    virtual ~ActionboxEnemy ();
16 
17    virtual void tick(float dt);
18    virtual void draw() const;
19
20    virtual void loadParams(const TiXmlElement* root);
21   
22  private:
23    bool  isActive;
24    float pitch;      // rotate angle around x-axix
25    float dPitch;     // change pitch += dPitch*dt
26    Quaternion qPitch;
27   
28    float acceleration;
29    float maxSpeed;
30    float speed;
31   
32    Quaternion myDir;
33    Vector     myCoor;
34   
35    bool       bFire;
36   
37    Vector     escapePoint;
38    bool       onEscape;
39   
40    void attackPlayer( ActionBox* box, float dt );
41    void moveTowardsBox( ActionBox* box, float dt );
42    void moveTowards( Vector targetPos, Vector targetDir, float dt );
43};
44
45#endif
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