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source: orxonox.OLD/branches/water/src/lib/gui/gl_gui/glgui_button.h @ 8135

Last change on this file since 8135 was 8035, checked in by bensch, 18 years ago

gui: merged the gui back to the trunk

File size: 1.1 KB
Line 
1/*!
2 * @file glgui_button.h
3 * The gl_BUTTON widget of th openglGUI
4 *
5 */
6
7#ifndef _GLGUI_BUTTON_H
8#define _GLGUI_BUTTON_H
9
10#include "glgui_widget.h"
11
12#include "text.h"
13
14namespace OrxGui
15{
16  typedef enum
17  {
18    Button_Active,
19    Button_Inactive,
20    Button_Pressed,
21    Button_Released,
22    Button_Activating,
23    Button_Deactivating,
24
25  } ButtonState;
26
27  //! This is part of the openglGUI class
28  /**
29   * The Button is an Abstract class, that can be pushed to Toggle its state.
30   */
31  class GLGuiButton : public GLGuiWidget
32  {
33
34    public:
35      GLGuiButton(const std::string& label);
36      virtual ~GLGuiButton();
37
38      const std::string& getLabel() const { return this->label.getText(); };
39      void setLabel(const std::string& label);
40
41      virtual void draw() const;
42
43      DeclareSignal0(released);
44      DeclareSignal0(clicked);
45
46    protected:
47      virtual void clicking(const Vector2D& pos);
48      virtual void releasing(const Vector2D& pos);
49
50    private:
51      void init();
52
53
54
55    protected:
56
57      Text                 label;
58
59    private:
60      ButtonState          state;
61  };
62}
63#endif /* _GLGUI__H */
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