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source: orxonox.OLD/branches/world_entities/src/lib/shell/shell_completion.cc @ 5588

Last change on this file since 5588 was 5406, checked in by bensch, 19 years ago

orxonox/trunk: update the Element2D-tree in the right order

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
17
18#include "shell_completion.h"
19
20#include "shell_input.h"
21#include "shell_command.h"
22
23#include "substring.h"
24#include "base_object.h"
25#include "class_list.h"
26#include "list.h"
27#include "debug.h"
28
29#include "stdlibincl.h"
30
31using namespace std;
32
33/**
34 * standard constructor
35 */
36ShellCompletion::ShellCompletion(ShellInput* input)
37{
38  this->completionList = NULL;
39  this->input = input;
40}
41
42
43/**
44 * standard deconstructor
45 */
46ShellCompletion::~ShellCompletion ()
47{
48  // delete what has to be deleted here
49  if (this->completionList)
50  {
51    this->emptyCompletionList();
52    delete this->completionList;
53  }
54}
55
56
57
58/**
59 * autocompletes the Shell's inputLine
60 * @returns true, if a result was found, false otherwise
61 */
62bool ShellCompletion::autoComplete(ShellInput* input)
63{
64  const char* completionLine;      //< the inputLine we complete.
65
66  long classID;                    //< the classID retrieved from the Class.
67  tList<BaseObject>* objectList;   //< the list of Objects stored in classID
68  bool emptyComplete = false;      //< if the completion input is empty string. e.g ""
69  long completeType = SHELLC_NONE; //< the Type we'd like to complete.
70  const char* completeString;      //< the string to complete.
71
72
73  PRINTF(5)("AutoComplete on input\n");
74  this->emptyCompletionList();
75
76  if (input != NULL)
77    this->input = input;
78  if (this->input == NULL)
79  {
80    PRINTF(2)("No ShellInput supplied\n");
81    return false;
82  }
83
84  // Check if we are in a input. eg. the supplied string "class " and now we complete either function or object
85  if (this->input->getInput() != NULL &&
86      strrchr(this->input->getInput(), ' ') >= this->input->getInput() + strlen(this->input->getInput())-1)
87  {
88    emptyComplete = true;
89  }
90
91  // CREATE INPUTS
92  if (this->input->getInput() == NULL)
93    completionLine = "";
94  else
95    completionLine = this->input->getInput() + strspn(this->input->getInput(), " \t\n");
96  SubString inputSplits(completionLine, true);
97
98  // What String will be completed
99  if (emptyComplete == true)
100    completeString = "";
101  else
102    completeString = inputSplits.getString(inputSplits.getCount()-1);
103
104  // CLASS COMPLETION
105  if (inputSplits.getCount() == 0)
106  {
107    completeType |= SHELLC_CLASS;
108    completeType |= SHELLC_ALIAS;
109  }
110  else if (inputSplits.getCount() == 1 && emptyComplete == false)
111  {
112    completeType |= SHELLC_CLASS;
113    completeType |= SHELLC_ALIAS;
114  }
115
116  // OBJECT/FUNCTION COMPLETIONS
117  else if ((inputSplits.getCount() == 1 && emptyComplete == true) ||
118            (inputSplits.getCount() == 2 && emptyComplete == false))
119  {
120    classID = ClassList::StringToID(inputSplits.getString(0));
121    objectList = ClassList::getList(classID);
122    if (classID != CL_NULL)
123      completeType |= SHELLC_OBJECT;
124    //if (objectList != NULL && objectList->getSize() == 1)
125      completeType |= SHELLC_FUNCTION;
126  }
127  else if ((inputSplits.getCount() == 2 && emptyComplete == true) ||
128            (inputSplits.getCount() == 3 && emptyComplete == false))
129  {
130    classID = ClassList::StringToID(inputSplits.getString(0));
131    if (classID == CL_NULL)
132      return false;
133    else
134     completeType |= SHELLC_FUNCTION;
135  }
136
137  if (completeType & SHELLC_CLASS)
138    this->objectComplete(completeString, CL_SHELL_COMMAND_CLASS);
139  if (completeType & SHELLC_OBJECT)
140    this->objectComplete(completeString, classID);
141  if (completeType & SHELLC_FUNCTION)
142    this->functionComplete(completeString, inputSplits.getString(0));
143  if (completeType & SHELLC_ALIAS)
144    this->aliasComplete(completeString);
145
146
147  this->generalComplete(completeString);
148  return true;
149}
150
151/**
152 * autocompletes a className
153 * @param classBegin the Beginning of a String to autoComplete
154 * @return true on success, false otherwise
155 */
156bool ShellCompletion::classComplete(const char* classBegin)
157{
158  if (unlikely(classBegin == NULL))
159    return false;
160  const tList<const char>* clList = ClassList::getClassList();
161  if (clList != NULL)
162  {
163    if (!this->addToCompleteList(clList, classBegin, SHELLC_CLASS))
164      return false;
165  }
166  else
167    return false;
168  return true;
169}
170
171/**
172 * autocompletes an ObjectName
173 * @param objectBegin the beginning string of a Object
174 * @param classID the ID of the Class to search for.
175 * @return true on success, false otherwise
176 */
177bool ShellCompletion::objectComplete(const char* objectBegin, long classID)
178{
179  if (unlikely(objectBegin == NULL))
180    return false;
181  const tList<BaseObject>* boList = ClassList::getList(classID);
182  if (boList != NULL)
183  {
184    SHELLC_TYPE type = SHELLC_OBJECT;
185    if (classID == CL_SHELL_COMMAND_CLASS)
186      type = SHELLC_CLASS;
187    if (!this->addToCompleteList(boList, objectBegin, type))
188      return false;
189  }
190  else
191    return false;
192  return true;
193}
194
195/**
196 * completes a Function
197 * @param functionBegin the beginning of the function String
198 * @param classID the class' ID to complete the function of
199 */
200bool ShellCompletion::functionComplete(const char* functionBegin, const char* className)
201{
202  if (unlikely(functionBegin == NULL))
203    return false;
204  tList<const char> fktList;
205  ShellCommandClass::getCommandListOfClass(className, &fktList);
206  //printf("%s\n", boList->firstElement()->getName());
207  if (!this->addToCompleteList(&fktList, functionBegin, SHELLC_FUNCTION))
208    return false;
209  return true;
210}
211
212/**
213 * completes an Alias
214 * @param aliasBegin the beginning of the Alias-String to complete
215 * @returns true on succes, false if something went wrong
216 */
217bool ShellCompletion::aliasComplete(const char* aliasBegin)
218{
219  if (unlikely(aliasBegin == NULL))
220    return false;
221  tList<const char> aliasList;
222  ShellCommandClass::getCommandListOfAlias(&aliasList);
223  //printf("%s\n", boList->firstElement()->getName());
224  if (!this->addToCompleteList(&aliasList, aliasBegin, SHELLC_ALIAS))
225    return false;
226  return true;
227}
228
229
230/**
231 * completes the inputline on grounds of an inputList
232 * @param begin the String to search in the inputList, and to extend with it.
233 * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::"
234 * @param addBack what should be added at the end of the completion
235 * @param addFront what should be added to the front of one finished completion
236 * @return true if ok, false otherwise
237 */
238bool ShellCompletion::generalComplete(const char* begin, const char* displayAs, const char* addBack, const char* addFront)
239{
240  if (completionList == NULL || this->input == NULL )
241    return false;
242  if (completionList->getSize() == 0)
243    return false;
244
245  ShellC_Element* addElem = completionList->firstElement();
246  const char* addString = addElem->name;
247  unsigned int addLength = 0;
248  unsigned int inputLenght = strlen(begin);
249
250  // Determin the longest Match
251  if (addString != NULL)
252    addLength = strlen(addString);
253  tIterator<ShellC_Element>* charIterator = completionList->getIterator();
254  ShellC_Element* charElem = charIterator->firstElement();
255  SHELLC_TYPE changeType = SHELLC_NONE;
256  while (charElem != NULL)
257  {
258    if (charElem->type != changeType)
259    {
260      if (changeType != SHELLC_NONE)
261        PRINT(0)("\n");
262      PRINT(0)("%s: ", ShellCompletion::typeToString(charElem->type));
263      changeType = charElem->type;
264    }
265    PRINTF(0)("%s ", charElem->name);
266    for (unsigned int i = inputLenght; i < addLength; i++)
267      if (addString[i] != charElem->name[i])
268      {
269       addLength = i;
270//       break;
271      }
272    charElem = charIterator->nextElement();
273  }
274  delete charIterator;
275  PRINT(0)("\n");
276
277  if (addLength >= inputLenght)
278  {
279    char* adder = new char[addLength+1];
280    strncpy(adder, addString, addLength);
281    adder[addLength] = '\0';
282
283    if (this->input)
284    {
285     this->input->removeCharacters(inputLenght);
286     this->input->addCharacters(adder);
287
288      if (completionList->getSize() == 1)
289      {
290        if ( addBack != NULL )
291         this->input->addCharacters(addBack);
292        this->input->addCharacter(' ');
293      }
294     delete[] adder;
295    }
296  }
297  return true;
298}
299
300/**
301 * @brief searches for classes, which beginn with completionBegin
302 * @param inputList the List to parse through
303 * @param completionBegin the beginning string
304 * !! The strings MUST NOT be deleted !!
305 */
306bool ShellCompletion::addToCompleteList(const tList<const char>* inputList, const char* completionBegin, SHELLC_TYPE type)
307{
308  if (inputList == NULL || completionBegin == NULL)
309    return false;
310  unsigned int searchLength = strlen(completionBegin);
311
312  tIterator<const char>* iterator = inputList->getIterator();
313  const char* enumString = iterator->firstElement();
314  while (enumString != NULL)
315  {
316    if (strlen(enumString) >= searchLength &&
317        !strncasecmp(enumString, completionBegin, searchLength))
318    {
319      printf("%s\n", enumString);
320      ShellC_Element* newElem = new ShellC_Element;
321      newElem->name = enumString;
322      newElem->type = type;
323      this->completionList->add(newElem);
324    }
325    enumString = iterator->nextElement();
326  }
327  delete iterator;
328
329  return true;
330}
331
332/**
333 * searches for classes, which beginn with completionBegin
334 * @param inputList the List to parse through
335 * @param completionBegin the beginning string
336 * !! The strings MUST NOT be deleted !!
337 */
338bool ShellCompletion::addToCompleteList(const tList<BaseObject>* inputList, const char* completionBegin, SHELLC_TYPE type)
339{
340  if (inputList == NULL || completionBegin == NULL)
341    return false;
342  unsigned int searchLength = strlen(completionBegin);
343
344  tIterator<BaseObject>* iterator = inputList->getIterator();
345  BaseObject* enumBO = iterator->firstElement();
346  while (enumBO != NULL)
347  {
348    if (enumBO->getName() != NULL &&
349        strlen(enumBO->getName()) >= searchLength &&
350        !strncasecmp(enumBO->getName(), completionBegin, searchLength))
351    {
352      ShellC_Element* newElem = new ShellC_Element;
353      newElem->name = enumBO->getName();
354      newElem->type = type;
355      this->completionList->add(newElem);
356    }
357    enumBO = iterator->nextElement();
358  }
359  delete iterator;
360
361  return true;
362}
363
364/**
365 * deletes the Completion List.
366 *
367 * This is done at the beginning of each completion-run
368 */
369void ShellCompletion::emptyCompletionList()
370{
371  if (this->completionList != NULL)
372  {
373    tIterator<ShellC_Element>* elemIT = this->completionList->getIterator();
374    ShellC_Element* elem = elemIT->firstElement();
375    while (elem != NULL)
376    {
377      delete elem;
378      elem = elemIT->nextElement();
379    }
380    delete this->completionList;
381  }
382  this->completionList = new tList<ShellC_Element>;
383}
384
385const char* ShellCompletion::typeToString(SHELLC_TYPE type)
386{
387  switch (type)
388  {
389    default:// SHELLC_NONE
390      return "error";
391    case  SHELLC_CLASS:
392      return "class";
393    case SHELLC_OBJECT:
394      return "object";
395    case SHELLC_FUNCTION:
396      return "function";
397    case SHELLC_ALIAS:
398      return "alias";
399  }
400}
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