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source: orxonox.OLD/branches/world_entities/src/util/loading/factory.h @ 5711

Last change on this file since 5711 was 5622, checked in by bensch, 19 years ago

orxonox/branches/world_entities: Factory is now also able to fabricate by ClassID
for this the construction-MACRO changed from
CREATE_FACTORY(CLASS_NAME)
to
CREATE_FACTORY(CLASS_NAME, CLASS_ID)

File size: 3.8 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Christian Meyer
13   co-programmer: Benjamin Grauer
14*/
15
16/*!
17 * @file factory.h
18 * @brief A loadable object handler
19*/
20
21
22#ifndef _FACTORY_H
23#define _FACTORY_H
24
25class BaseObject;
26
27#include "tinyxml.h"
28#include "base_object.h"
29#include "debug.h"
30
31/**
32 * Creates a factory to a Loadable Class.
33 * this should be used at the beginning of all the Classes that should be loadable (in the cc-file)
34*/
35#define CREATE_FACTORY(CLASS_NAME, CLASS_ID) \
36    tFactory<CLASS_NAME>* global_##CLASS_NAME##_Factory = new tFactory<CLASS_NAME>(#CLASS_NAME, CLASS_ID)
37
38//! The Factory is a loadable object handler
39class Factory : public BaseObject {
40
41 public:
42  Factory (const char* factoryName = NULL, ClassID classID = CL_NULL);
43  virtual ~Factory ();
44
45  void fabricate(const char* className, const char* entityName);
46  virtual BaseObject* fabricate(ClassID classID) = NULL;
47  virtual BaseObject* fabricate(const TiXmlElement* root) = NULL;
48  virtual BaseObject* fabricateDirect() = NULL;
49
50  static void registerFactory( Factory* factory);
51  /** @returns the first factory */
52  static Factory* getFirst() { return Factory::first; };
53
54  protected:
55    /** sets the Next factory in the list @param nextFactory the next factory */
56    inline void setNext( Factory* nextFactory) { this->next = nextFactory; };
57    /** @returns the next factory */
58    Factory* getNext() const { return this->next; };
59
60
61  protected:
62    ClassID           classID;              //!< The CLass-Identifyer of the Factory.
63
64  private:
65    Factory*          next;                 //!< pointer to the next factory.
66    static Factory*   first;                //!< A pointer to the first factory.
67};
68
69/**
70 *  a factory that is able to load any kind of Object
71 * (this is a Functor)
72 */
73template<class T> class tFactory : public Factory
74{
75  public:
76    tFactory(const char* factoryName, ClassID classID);
77    virtual ~tFactory();
78
79  private:
80    virtual BaseObject* fabricate(ClassID classID);
81    virtual BaseObject* fabricate(const TiXmlElement* root);
82    virtual BaseObject* fabricateDirect();
83};
84
85/**
86 *  construnts a factory with
87 * @param factoryName the name of the factory
88*/
89template<class T>
90    tFactory<T>::tFactory(const char* factoryName, ClassID classID) : Factory(factoryName, classID)
91{
92  PRINTF(4)("Class: %s loadable\n", this->getName());
93}
94
95/**
96 * destructs the type-Factory
97 */
98template<class T>
99    tFactory<T>::~tFactory()
100{}
101
102/**
103 * fabricates an Object of type T, with the constructor T::T(const TiXmlElemnt*)
104 * @param root the TiXmlElement T should load parameters from.
105 * @return the newly fabricated T, NULL otherwise.
106 */
107template<class T>
108    BaseObject* tFactory<T>::fabricate(const TiXmlElement* root)
109{
110  if (root == NULL)
111    return NULL;
112
113  if(!strcmp(root->Value(), this->getName()))
114    return new T ( root);
115  else if( getNext() != NULL)
116    return getNext()->fabricate( root);
117  else
118    return NULL;
119}
120
121
122/**
123 * fabricates an Object of type T, with the constructor T::T(const TiXmlElemnt*)
124 * @param classID the ClassID of T that should be created.
125 * @return the newly fabricated T if fabricated NULL otherwise.
126 */
127template<class T>
128    BaseObject* tFactory<T>::fabricate(ClassID classID)
129{
130  if(classID == this->classID)
131    return this->fabricateDirect();
132  else if( getNext() != NULL)
133    return getNext()->fabricate( classID);
134  else
135    return NULL;
136}
137
138/**
139 * directly fabricate an Entity of this factory.
140 */
141template<class T>
142    BaseObject* tFactory<T>::fabricateDirect()
143{
144  return new T((const TiXmlElement*)NULL);
145}
146
147#endif /* _FACTORY_H */
148
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