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source: orxonox.OLD/orxonox/branches/automake/src/shoot_laser.h @ 2504

Last change on this file since 2504 was 1929, checked in by bensch, 20 years ago

orxonox/trunk: inhibitor added, so it shoots in impulses

File size: 734 bytes
Line 
1
2#ifndef SHOOT_LASER_H
3#define SHOOT_LASER_H
4
5/* openGL Headers */
6#include <GL/glut.h>
7
8#include "stdincl.h"
9#include "data_tank.h"
10
11class ShootLaser {
12
13
14 public:
15 
16  /* a list of all shoot-amental objects */
17  struct shoot {
18    shoot *next;
19    float xCor;
20    float yCor;
21    float zCor;   
22    float xVel;
23    float yVel;
24    float zVel;
25    float collisionRadius;
26  };
27  shoot* lastShoot;
28
29  ShootLaser ();
30  ~ShootLaser ();
31
32  int inhibitor;
33
34  void drawShoot(void);
35  void addShoot(shoot* sh);
36  void addShoot(float x, float y, float z);
37  void addShootExt(float x, float y, float z, float xVel, float yVel, float zVel);
38  void setShootStep(float step);
39  void removeShoot(shoot* sh);
40
41
42 private:
43
44  float step;
45
46};
47
48#endif
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