[2066] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christian Meyer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | #include "command_node.h" |
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| 18 | #include "keynames.h" |
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| 19 | #include "ini_parser.h" |
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[2100] | 20 | #include "world_entity.h" |
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[2707] | 21 | #include "game_loader.h" |
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[2066] | 22 | |
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| 23 | #include <stdio.h> |
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[2166] | 24 | #include <string.h> |
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[2105] | 25 | #include <stdlib.h> |
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[2066] | 26 | |
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| 27 | using namespace std; |
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| 28 | |
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[2141] | 29 | /** |
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[2707] | 30 | \brief constructs a CommandNode to handle remote input |
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| 31 | \param ID: unique denumerator to identify the node in the network |
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[2141] | 32 | */ |
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[2066] | 33 | CommandNode::CommandNode (int ID) |
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| 34 | { |
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[2707] | 35 | bound = new List<WorldEntity>(); |
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| 36 | aliases = NULL; |
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| 37 | netID = ID; |
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| 38 | bLocalInput = false; |
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[2066] | 39 | } |
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| 40 | |
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[2141] | 41 | /** |
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[2707] | 42 | \brief constructs a CommandNode to handle local input |
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| 43 | \param filename: The path and name of the file to load the key bindings from |
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[2141] | 44 | */ |
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[2066] | 45 | CommandNode::CommandNode (char* filename = DEFAULT_KEYBIND_FILE) |
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| 46 | { |
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[2707] | 47 | aliases = NULL; |
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| 48 | bLocalInput = true; |
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| 49 | netID = 0; |
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| 50 | bound = new List<WorldEntity>(); |
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| 51 | load_bindings (filename); |
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[2066] | 52 | } |
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| 53 | |
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[2141] | 54 | /** |
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[2707] | 55 | \brief removes the CommandNode from memory |
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[2141] | 56 | */ |
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[2066] | 57 | CommandNode::~CommandNode () |
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| 58 | { |
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[2707] | 59 | if( aliases != NULL) free (aliases); |
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| 60 | if( bound != NULL) delete bound; |
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[2066] | 61 | } |
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| 62 | |
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[2141] | 63 | /** |
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[2707] | 64 | \brief loads new key bindings from a file |
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| 65 | \param filename: The path and name of the file to load the bindings from |
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[2141] | 66 | */ |
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[2066] | 67 | void CommandNode::load_bindings (char* filename) |
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| 68 | { |
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[2707] | 69 | FILE* stream; |
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| 70 | |
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| 71 | printf("Loading key bindings from %s\n", filename); |
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| 72 | |
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| 73 | if( filename == NULL) filename = DEFAULT_KEYBIND_FILE; |
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| 74 | |
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| 75 | // remove old bindings if present |
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| 76 | if( aliases != NULL) |
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| 77 | { |
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| 78 | free (aliases); |
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| 79 | aliases = NULL; |
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| 80 | } |
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| 81 | |
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| 82 | // create parser |
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| 83 | IniParser parser (filename); |
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| 84 | if( parser.get_section ("Bindings") == -1) |
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| 85 | { |
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| 86 | printf("Could not find key bindings in %s\n", filename); |
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| 87 | return; |
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| 88 | } |
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| 89 | // allocate empty lookup table |
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| 90 | aliases = (KeyBindings*) calloc (1, sizeof (KeyBindings)); |
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| 91 | |
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| 92 | char namebuf[256]; |
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| 93 | char valuebuf[256]; |
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| 94 | memset (namebuf, 0, 256); |
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| 95 | memset (valuebuf, 0, 256); |
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| 96 | int* index; |
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| 97 | |
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| 98 | while( parser.next_var (namebuf, valuebuf) != -1) |
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| 99 | { |
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| 100 | index = name_to_index (namebuf); |
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| 101 | switch( index[0]) |
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[2066] | 102 | { |
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[2707] | 103 | case 0: |
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| 104 | printf("Key binding %d(%s) set to %s\n", index[1], SDLK_to_keyname( index[1]), valuebuf); |
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| 105 | strcpy (aliases->keys[index[1]], valuebuf); |
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| 106 | break; |
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| 107 | case 1: |
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| 108 | printf("Button binding %d(%s) set to %s\n", index[1], SDLB_to_buttonname( index[1]), valuebuf); |
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| 109 | strcpy (aliases->buttons[index[1]], valuebuf); |
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| 110 | break; |
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| 111 | default: |
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| 112 | break; |
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[2066] | 113 | } |
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[2707] | 114 | memset (namebuf, 0, 256); |
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| 115 | memset (valuebuf, 0, 256); |
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| 116 | } |
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[2066] | 117 | } |
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| 118 | |
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[2141] | 119 | /** |
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[2707] | 120 | \brief binds a WorldEntity to the CommandNode |
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| 121 | \param entity: Pointer to the entity to bind |
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[2141] | 122 | */ |
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[2066] | 123 | void CommandNode::bind (WorldEntity* entity) |
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| 124 | { |
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[2707] | 125 | bound->add (entity, LIST_ADD_NEXT, true); |
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[2066] | 126 | } |
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| 127 | |
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[2141] | 128 | /** |
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[2707] | 129 | \brief removes an entity from the list of the CommandNode |
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| 130 | \param entity: Pointer to the entity to relese |
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[2141] | 131 | */ |
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[2066] | 132 | void CommandNode::unbind (WorldEntity* entity) |
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| 133 | { |
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[2707] | 134 | bound->remove (entity, LIST_FIND_FW); |
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[2066] | 135 | } |
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| 136 | |
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| 137 | int* CommandNode::name_to_index (char* name) |
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| 138 | { |
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[2707] | 139 | coord[0] = -1; |
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| 140 | coord[1] = -1; |
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| 141 | int c; |
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| 142 | if( (c = keyname_to_SDLK (name)) != -1) |
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| 143 | { |
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| 144 | coord[1] = c; |
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| 145 | coord[0] = 0; |
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| 146 | } |
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| 147 | if( (c = buttonname_to_SDLB (name)) != -1) |
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| 148 | { |
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| 149 | coord[1] = c; |
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| 150 | coord[0] = 1; |
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| 151 | } |
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| 152 | return coord; |
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[2066] | 153 | } |
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| 154 | |
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[2141] | 155 | /** |
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[2707] | 156 | \brief tells the CommandNode to run through all pending events and relay them accordingly |
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[2141] | 157 | */ |
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[2066] | 158 | void CommandNode::process () |
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| 159 | { |
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[2707] | 160 | if( bLocalInput) process_local (); |
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| 161 | else process_network (); |
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[2066] | 162 | } |
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| 163 | |
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| 164 | void CommandNode::process_local () |
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| 165 | { |
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[2707] | 166 | SDL_Event event; |
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| 167 | Command cmd; |
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| 168 | |
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| 169 | while( SDL_PollEvent (&event)) |
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| 170 | { |
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| 171 | memset (cmd.cmd, 0, CMD_LENGHT); |
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| 172 | switch( event.type) |
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[2066] | 173 | { |
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[2707] | 174 | case SDL_KEYDOWN: |
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| 175 | strcpy (cmd.cmd, aliases->keys[event.key.keysym.sym]); |
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| 176 | cmd.bUp = false; |
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| 177 | if( strlen (cmd.cmd) > 0) relay (&cmd); |
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| 178 | break; |
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| 179 | case SDL_KEYUP: |
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| 180 | strcpy( cmd.cmd, aliases->keys[event.key.keysym.sym]); |
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| 181 | cmd.bUp = true; |
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| 182 | if( strlen (cmd.cmd) > 0) relay (&cmd); |
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| 183 | break; |
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| 184 | case SDL_MOUSEMOTION: |
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| 185 | strcpy( cmd.cmd, "cursor"); |
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| 186 | cmd.x = event.motion.x; |
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| 187 | cmd.y = event.motion.y; |
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| 188 | cmd.xrel = event.motion.xrel; |
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| 189 | cmd.yrel = event.motion.yrel; |
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| 190 | break; |
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| 191 | case SDL_MOUSEBUTTONUP: |
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| 192 | strcpy( cmd.cmd, aliases->buttons[event.button.button]); |
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| 193 | cmd.bUp = true; |
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| 194 | if( strlen (cmd.cmd) > 0) relay (&cmd); |
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| 195 | break; |
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| 196 | case SDL_MOUSEBUTTONDOWN: |
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| 197 | strcpy( cmd.cmd, aliases->buttons[event.button.button]); |
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| 198 | cmd.bUp = false; |
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| 199 | if( strlen (cmd.cmd) > 0) relay (&cmd); |
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| 200 | break; |
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| 201 | case SDL_JOYAXISMOTION: |
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| 202 | case SDL_JOYBALLMOTION: |
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| 203 | case SDL_JOYHATMOTION: |
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| 204 | case SDL_JOYBUTTONDOWN: |
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| 205 | case SDL_JOYBUTTONUP: |
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| 206 | break; |
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| 207 | default: |
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| 208 | Orxonox *orx = Orxonox::getInstance(); |
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| 209 | orx->event_handler (&event); |
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| 210 | |
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| 211 | break; |
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[2066] | 212 | } |
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[2707] | 213 | } |
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[2066] | 214 | } |
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| 215 | |
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| 216 | void CommandNode::process_network () |
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| 217 | { |
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| 218 | |
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| 219 | } |
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| 220 | |
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| 221 | void CommandNode::relay (Command* cmd) |
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| 222 | { |
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[2707] | 223 | //printf("CommandNode|relay()\n"); |
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| 224 | List<WorldEntity>* plist = bound; |
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| 225 | |
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| 226 | Orxonox *orx = Orxonox::getInstance(); |
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| 227 | if( orx->system_command (cmd)) return; |
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| 228 | GameLoader* gl = GameLoader::getInstance(); |
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| 229 | if(gl->worldCommand(cmd)) return; |
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| 230 | |
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| 231 | if( bLocalInput) send_over_network (cmd); |
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| 232 | |
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| 233 | while( (plist = plist->get_next()) != NULL) |
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| 234 | { |
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| 235 | plist->get_object()->command (cmd); |
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| 236 | } |
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[2066] | 237 | } |
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[2096] | 238 | |
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[2141] | 239 | /** |
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[2707] | 240 | \brief sets the network identifier of the CommandNode |
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| 241 | \param ID: the new ID to use |
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[2141] | 242 | */ |
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[2096] | 243 | void CommandNode::set_netID (int ID) |
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| 244 | { |
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[2707] | 245 | netID = ID; |
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[2096] | 246 | } |
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| 247 | |
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| 248 | void CommandNode::send_over_network (Command* cmd) |
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| 249 | { |
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| 250 | } |
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