Last change
on this file since 3104 was
2707,
checked in by bensch, 20 years ago
|
orxonox/branches/buerli: merged back from trunk, with new configure makefile and so forth.
|
File size:
937 bytes
|
Rev | Line | |
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[2636] | 1 | #ifndef GAME_LOADER_H |
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| 2 | #define GAME_LOADER_H |
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| 3 | |
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| 4 | #include "stdincl.h" |
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| 5 | #include "story_def.h" |
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| 6 | |
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| 7 | //----------------------------------------------------------------------------- |
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| 8 | // Forward declarations |
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| 9 | //----------------------------------------------------------------------------- |
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| 10 | class Campaign; |
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| 11 | class World; |
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| 12 | class Camera; |
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| 13 | class CammandNode; |
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| 14 | |
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| 15 | |
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| 16 | class GameLoader |
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| 17 | { |
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| 18 | |
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| 19 | public: |
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| 20 | static GameLoader* getInstance(); |
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| 21 | |
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| 22 | Error init(); |
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| 23 | Error loadCampaign(char* name); |
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| 24 | Error start(); |
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| 25 | Error stop(); |
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| 26 | Error pause(); |
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| 27 | Error resume(); |
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| 28 | Error free(); |
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| 29 | |
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| 30 | void nextLevel(); |
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| 31 | void previousLevel(); |
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| 32 | |
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| 33 | bool worldCommand(Command* cmd); |
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| 34 | Error loadDebugCampaign(Uint32 campaignID); |
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| 35 | |
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| 36 | private: |
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| 37 | GameLoader (); |
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| 38 | ~GameLoader (); |
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| 39 | Uint32 startTime; //!> start time of the campaign |
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| 40 | static GameLoader* singletonRef; |
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| 41 | bool isPaused; |
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| 42 | |
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| 43 | Campaign* currentCampaign; //!> the current campaign playing |
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| 44 | |
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| 45 | Campaign* fileToCampaign(char* name); |
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| 46 | |
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| 47 | }; |
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| 48 | |
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| 49 | #endif |
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