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source: orxonox.OLD/orxonox/branches/burli/src/input_output.cc @ 2504

Last change on this file since 2504 was 1956, checked in by bensch, 20 years ago

orxonox/trunk: now the Trunk should be merged with the new Makefile. Hopefully it works

File size: 1.3 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: ...
15   co-programmer: ...
16*/
17
18
19#include "input_output.h"
20#include <iostream>
21
22using namespace std;
23
24
25/**
26   \brief InputOutput Module for each player
27   \param wld A reference to the game-world
28   
29   This Class registers all moves, a player makes and passes it to the player object. ToDo: extend to support network players...
30*/
31InputOutput::InputOutput (World* world, Player* player) 
32{
33  this->world = world;
34  this->player = player;
35}
36
37
38
39InputOutput::~InputOutput () {}
40
41
42void InputOutput::setPlayerStep(float step)
43{
44  cout << "setting player step to: " << step << endl;
45  this->step = step;
46}
47
48
49void InputOutput::goUp() 
50{
51  //cout << "InoutOutput::goUp" << endl;
52  (*player).goY(step);
53}
54
55void InputOutput::goDown() 
56{
57  (*player).goY(-step);
58}
59
60void InputOutput::goLeft()
61{
62  (*player).goX(-step);
63
64}
65
66void InputOutput::goRight()
67{
68
69  (*player).goX(step);
70}
71
72void InputOutput::shoot()
73{
74  (*player).shoot(1);
75}
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