Last change
on this file since 3107 was
3102,
checked in by chris, 20 years ago
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orxonox/branches/chris: quick doodle with simons sound test
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File size:
1.9 KB
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1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Simon Hofmann |
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13 | co-programmer: |
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14 | */ |
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15 | |
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16 | #include "sound_test.h" |
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17 | |
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18 | static Mix_Music* music = NULL; |
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19 | |
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20 | using namespace std; |
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21 | |
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22 | void handleKey(SDL_KeyboardEvent key); |
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23 | |
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24 | SoundControl* sound = NULL; |
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25 | int sfx_channel1 = -1; |
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26 | int sfx_channel2 = -1; |
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27 | int finished = 0; |
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28 | |
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29 | SoundTest::SoundTest() { |
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30 | sound = SoundControl::getInstance(); |
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31 | } |
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32 | |
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33 | SoundTest::~SoundTest() { |
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34 | sound->deleteInstance(); |
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35 | } |
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36 | |
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37 | int main( int argc, char* argv[] ) { |
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38 | SoundTest(); |
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39 | SDL_Surface *screen; |
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40 | SDL_Event event; |
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41 | SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); |
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42 | screen = SDL_SetVideoMode(320, 240, 0, 0); |
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43 | while(!finished) { |
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44 | while(SDL_PollEvent(&event)) { |
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45 | switch(event.type) { |
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46 | case SDL_QUIT: |
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47 | finished = 1; |
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48 | break; |
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49 | case SDL_KEYDOWN: |
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50 | case SDL_KEYUP: |
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51 | handleKey(event.key); |
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52 | break; |
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53 | } |
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54 | } |
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55 | SDL_Delay(50); |
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56 | } |
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57 | SDL_Quit(); |
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58 | } |
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59 | |
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60 | void handleKey(SDL_KeyboardEvent key) { |
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61 | switch(key.keysym.sym) { |
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62 | case SDLK_a: |
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63 | if(key.type == SDL_KEYDOWN) { |
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64 | if(sfx_channel1 < 0) { |
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65 | sfx_channel1 = sound->playWav("sound1.wav"); |
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66 | } |
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67 | } else { |
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68 | Mix_HaltChannel(sfx_channel1); |
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69 | sfx_channel1 = -1; |
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70 | } |
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71 | break; |
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72 | case SDLK_s: |
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73 | if(key.type == SDL_KEYDOWN) { |
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74 | if(sfx_channel2 < 0) { |
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75 | sfx_channel2 = sound->playWav("sound2.wav"); |
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76 | } |
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77 | } else { |
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78 | Mix_HaltChannel(sfx_channel2); |
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79 | sfx_channel2 = -1; |
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80 | } |
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81 | break; |
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82 | case SDLK_m: |
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83 | if(key.state == SDL_PRESSED) { |
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84 | if(music == NULL) { |
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85 | sound->playOgg("music.ogg"); |
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86 | } else { |
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87 | Mix_HaltMusic(); |
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88 | Mix_FreeMusic(music); |
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89 | music = NULL; |
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90 | } |
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91 | } |
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92 | break; |
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93 | case SDLK_q: |
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94 | finished = 1; |
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95 | break; |
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96 | } |
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97 | } |
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