1 | |
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2 | |
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3 | /* |
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4 | orxonox - the future of 3D-vertical-scrollers |
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5 | |
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6 | Copyright (C) 2004 orx |
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7 | |
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8 | This program is free software; you can redistribute it and/or modify |
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9 | it under the terms of the GNU General Public License as published by |
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10 | the Free Software Foundation; either version 2, or (at your option) |
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11 | any later version. |
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12 | |
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13 | ### File Specific: |
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14 | main-programmer: Christian Meyer |
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15 | co-programmer: ... |
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16 | */ |
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17 | |
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18 | |
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19 | #include "camera.h" |
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20 | |
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21 | using namespace std; |
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22 | |
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23 | Camera::Camera () |
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24 | { |
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25 | bound = NULL; |
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26 | desired_place.r = Vector (0,0,0); |
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27 | desired_place.w = Rotation (0,0,0); |
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28 | actual_place.r = Vector (0,0,0); |
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29 | actual_place.w = Rotation (0,0,0); |
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30 | } |
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31 | |
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32 | Camera::~Camera () |
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33 | { |
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34 | } |
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35 | |
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36 | void Camera::time_slice (Uint32 deltaT) |
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37 | { |
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38 | update_desired_place (); |
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39 | } |
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40 | |
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41 | void Camera::update_desired_place () |
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42 | { |
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43 | Orxonox *orx = Orxonox::getInstance(); |
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44 | Location lookat; |
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45 | |
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46 | if( bound != NULL) |
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47 | { |
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48 | bound->get_lookat (&lookat); |
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49 | orx->get_world()->calc_camera_pos (&lookat, &desired_place); |
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50 | } |
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51 | else |
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52 | { |
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53 | desired_place.r = Vector (0,0,0); |
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54 | desired_place.w = Rotation (0,0,0); |
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55 | } |
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56 | } |
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57 | |
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58 | void Camera::apply () |
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59 | { |
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60 | glMatrixMode (GL_PROJECTION); |
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61 | // view |
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62 | // TO DO: implement options for frustum generation |
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63 | glFrustum( -1.0,1.0,-1.0,1.0,1.5,20.0); |
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64 | // rotation |
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65 | float matrix[16]; |
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66 | actual_place.w.glmatrix (matrix); |
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67 | glLoadMatrixf (matrix); |
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68 | // translation |
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69 | glTranslatef (actual_place.v.x, actual_place.v.y, actual_place.v.z); |
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70 | |
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71 | glMatrixMode (GL_MODELVIEW); |
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72 | glLoadIdentity (); |
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73 | } |
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74 | |
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75 | void Camera::jump (Placement* plc = NULL) |
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76 | { |
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77 | if( plc == NULL) |
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78 | { |
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79 | actual_place = desired_place; |
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80 | } |
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81 | else |
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82 | { |
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83 | desired_place = *plc; |
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84 | actual_place = *plc; |
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85 | } |
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86 | } |
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87 | |
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88 | void Camera::bind (WorldEntity* entity) |
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89 | { |
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90 | if( entity != NULL) |
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91 | { |
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92 | if( entity->bFree) printf("Cannot bind camera to free entity"); |
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93 | else bound = entity; |
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94 | } |
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95 | } |
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