Last change
on this file since 2102 was
2100,
checked in by chris, 20 years ago
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orxonox/branches/chris: First part of the "Getittocompile"-Project
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File size:
928 bytes
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Rev | Line | |
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[2096] | 1 | /*! |
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| 2 | \file camera.h |
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| 3 | \brief Viewpoint controlling class definitions |
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| 4 | */ |
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[2068] | 5 | |
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| 6 | #ifndef CAMERA_H |
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| 7 | #define CAMERA_H |
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| 8 | |
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[2100] | 9 | #include "stdincl.h" |
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| 10 | |
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| 11 | class WorldEntity; |
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| 12 | |
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[2096] | 13 | //! Camera |
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| 14 | /** |
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| 15 | This class controls the viewpoint from which the World is rendered. To use the Camera it has |
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| 16 | to be bound to a WorldEntity which serves as the reference focus point. The Camera itself calls |
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| 17 | the WorldEntity::get_lookat() and World::calc_camera_pos() functions to calculate the position it |
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| 18 | currently should be in. |
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| 19 | */ |
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[2068] | 20 | class Camera { |
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| 21 | private: |
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[2096] | 22 | WorldEntity* bound; //!< the WorldEntity the Camera is bound to |
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| 23 | Placement actual_place; //!< the Camera's current position |
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| 24 | Placement desired_place; //!< where the Camera should be according to calculations |
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[2068] | 25 | |
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| 26 | void update_desired_place (); |
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| 27 | |
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| 28 | public: |
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| 29 | Camera (); |
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| 30 | ~Camera (); |
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| 31 | |
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[2100] | 32 | void time_slice (Uint32 deltaT); |
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| 33 | void apply (); |
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| 34 | void bind (WorldEntity* entity); |
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| 35 | void jump (Placement* plc); |
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[2068] | 36 | |
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| 37 | }; |
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| 38 | |
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| 39 | #endif |
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