source:
orxonox.OLD/orxonox/branches/chris/src/npc.h
@
2021
Last change on this file since 2021 was 1982, checked in by chris, 20 years ago | |
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File size: 603 bytes |
Rev | Line | |
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[1853] | 1 | |
2 | #ifndef NPC_H | |
3 | #define NPC_H | |
4 | ||
[1899] | 5 | /* openGL Headers */ |
6 | #include <GL/glut.h> | |
[1853] | 7 | |
[1904] | 8 | #include "ai.h" |
9 | #include "data_tank.h" | |
10 | ||
[1853] | 11 | class NPC { |
12 | ||
13 | public: | |
14 | NPC (); | |
15 | ~NPC (); | |
16 | ||
[1899] | 17 | /* collision control */ |
18 | float collisionRadius; | |
19 | ||
20 | float xCor; | |
21 | float yCor; | |
22 | float zCor; | |
23 | ||
[1858] | 24 | void drawNPC(void); |
[1899] | 25 | void setPosition(float x, float y, float z); |
26 | void getPosition(float* x, float* y, float* z); | |
[1904] | 27 | void addAI(AI* ai); |
[1899] | 28 | void setCollisionRadius(float r); |
[1931] | 29 | float getCollisionRadius(void); |
30 | int hit(void); | |
31 | void die(void); | |
[1858] | 32 | |
33 | private: | |
34 | /* position of the non player space craft */ | |
35 | ||
[1855] | 36 | int npcType; |
[1931] | 37 | int hasDied; |
[1855] | 38 | |
[1896] | 39 | |
[1858] | 40 | ; |
41 | ||
[1853] | 42 | }; |
43 | ||
44 | #endif |
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