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source: orxonox.OLD/orxonox/branches/chris/src/world.h @ 2053

Last change on this file since 2053 was 1982, checked in by chris, 20 years ago

orxonox/branches/chris: merged trunk into my branch, moved new files into new folder

File size: 1.2 KB
RevLine 
[1853]1
2
[1872]3
[1853]4#ifndef WORLD_H
5#define WORLD_H
6
[1883]7#include <stdlib.h>
[1899]8#include <cmath>
[1883]9
[1872]10#include "npc.h"
11#include "player.h"
[1883]12#include "environment.h"
[1896]13#include "shoot_laser.h"
[1920]14#include "shoot_rocket.h"
[1872]15#include "stdincl.h"
[1904]16#include "data_tank.h"
[1853]17
18class World {
19
20 public:
21  World ();
22  ~World ();
23
[1917]24  float primitiveMove;
25
[1855]26  /* for easier use: map the first two player here */
[1872]27  Player *localPlayer;
[1853]28  Player *player1;
[1855]29  Player *player2;
[1853]30
[1855]31  /* a list of all players */
32  struct playerList {
[1856]33    playerList* next;
[1853]34    Player* player;
[1856]35    int number;
[1853]36  };
[1855]37  playerList* lastPlayer;
[1853]38
[1855]39  /* a list of all non-player-characters */
40  struct npcList {
[1856]41    npcList* next;
[1853]42    NPC* npc;
[1858]43    int number;
[1853]44  };
[1858]45  npcList* lastNPC;
[1853]46
[1883]47  /* a list of all environmental objects */
48  struct envList {
49    envList* next;
50    Environment* env;
51    int number;
52  };
53  envList* lastEnv;
54
[1896]55
56
[1899]57
[1855]58  bool addPlayer(Player* player);
59  bool removePlayer(Player* player);
[1872]60  Player* getLocalPlayer();
[1855]61  bool addNPC(NPC* npc);
62  bool removeNPC(NPC* npc);
[1883]63  bool addEnv(Environment* env);
[1858]64
65  void drawWorld(void);
[1883]66  void initEnvironement(void);
[1931]67  void setWorldStep(float step);
[1858]68  void updateWorld(void);
[1899]69  void detectCollision(void);
[1856]70  void testThaTest(void);
[1855]71
[1883]72 private:
73  float surface[120][120];
[1931]74  float step;
[1855]75
[1883]76
[1853]77};
78
79#endif
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