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source: orxonox.OLD/orxonox/branches/chris/src/world.h @ 2064

Last change on this file since 2064 was 2058, checked in by chris, 20 years ago

orxonox/branches/chris: Trunk remerged into my branch started on SDL reconfiguration

File size: 1.1 KB
RevLine 
[1853]1
2#ifndef WORLD_H
3#define WORLD_H
4
[2058]5class Player;
6class NPC;
7class Environment;
[1883]8
[1853]9
10class World {
11
12 public:
13  World ();
14  ~World ();
15
[1917]16  float primitiveMove;
17
[1855]18  /* for easier use: map the first two player here */
[1872]19  Player *localPlayer;
[1853]20  Player *player1;
[1855]21  Player *player2;
[1853]22
[1855]23  /* a list of all players */
24  struct playerList {
[1856]25    playerList* next;
[1853]26    Player* player;
[1856]27    int number;
[1853]28  };
[1855]29  playerList* lastPlayer;
[1853]30
[1855]31  /* a list of all non-player-characters */
32  struct npcList {
[1856]33    npcList* next;
[1853]34    NPC* npc;
[1858]35    int number;
[1853]36  };
[1858]37  npcList* lastNPC;
[1853]38
[1883]39  /* a list of all environmental objects */
40  struct envList {
41    envList* next;
42    Environment* env;
43    int number;
44  };
45  envList* lastEnv;
46
[1896]47
48
[1899]49
[1855]50  bool addPlayer(Player* player);
51  bool removePlayer(Player* player);
[1872]52  Player* getLocalPlayer();
[1855]53  bool addNPC(NPC* npc);
54  bool removeNPC(NPC* npc);
[1883]55  bool addEnv(Environment* env);
[1858]56
57  void drawWorld(void);
[1883]58  void initEnvironement(void);
[1931]59  void setWorldStep(float step);
[1858]60  void updateWorld(void);
[1899]61  void detectCollision(void);
[1856]62  void testThaTest(void);
[1855]63
[1883]64 private:
65  float surface[120][120];
[1931]66  float step;
[1855]67
[1883]68
[1853]69};
70
71#endif
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