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source: orxonox.OLD/orxonox/branches/chris/src/world.h @ 2065

Last change on this file since 2065 was 2058, checked in by chris, 20 years ago

orxonox/branches/chris: Trunk remerged into my branch started on SDL reconfiguration

File size: 1.1 KB
Line 
1
2#ifndef WORLD_H
3#define WORLD_H
4
5class Player;
6class NPC;
7class Environment;
8
9
10class World {
11
12 public:
13  World ();
14  ~World ();
15
16  float primitiveMove;
17
18  /* for easier use: map the first two player here */
19  Player *localPlayer;
20  Player *player1;
21  Player *player2;
22
23  /* a list of all players */
24  struct playerList {
25    playerList* next;
26    Player* player;
27    int number;
28  };
29  playerList* lastPlayer;
30
31  /* a list of all non-player-characters */
32  struct npcList {
33    npcList* next;
34    NPC* npc;
35    int number;
36  };
37  npcList* lastNPC;
38
39  /* a list of all environmental objects */
40  struct envList {
41    envList* next;
42    Environment* env;
43    int number;
44  };
45  envList* lastEnv;
46
47
48
49
50  bool addPlayer(Player* player);
51  bool removePlayer(Player* player);
52  Player* getLocalPlayer();
53  bool addNPC(NPC* npc);
54  bool removeNPC(NPC* npc);
55  bool addEnv(Environment* env);
56
57  void drawWorld(void);
58  void initEnvironement(void);
59  void setWorldStep(float step);
60  void updateWorld(void);
61  void detectCollision(void);
62  void testThaTest(void);
63
64 private:
65  float surface[120][120];
66  float step;
67
68
69};
70
71#endif
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