[1883] | 1 | |
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| 2 | |
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| 3 | /* |
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| 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: ... |
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| 15 | co-programmer: ... |
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| 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | #include "environment.h" |
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| 20 | #include <iostream> |
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| 21 | |
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| 22 | |
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| 23 | using namespace std; |
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| 24 | |
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[1994] | 25 | //Sorry Bensch |
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| 26 | #define LEVEL_LENGTH 500 |
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[1883] | 27 | |
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| 28 | Environment::Environment () |
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| 29 | { |
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| 30 | |
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[1994] | 31 | //Sorry Bensch: x,y = 10 |
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| 32 | for (int x = 0; x < 50; x++) |
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[1883] | 33 | { |
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[1994] | 34 | for (int y = 0; y < 50; y++) |
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[1883] | 35 | { |
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[1994] | 36 | mountainTest[x][y] =0; |
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[1883] | 37 | |
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| 38 | } |
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| 39 | } |
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[1994] | 40 | //Sorry Bensch: x,y = 9 |
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| 41 | for (int x = 1; x < LEVEL_LENGTH; x++) |
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[1883] | 42 | { |
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[1994] | 43 | for (int y = 1; y < LEVEL_LENGTH; y++) |
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[1883] | 44 | { |
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[1994] | 45 | //mountainTest[x][y] = (float)random() / 900000000; |
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| 46 | mountainTest[x][y] = (float)(random() % 4); |
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[1883] | 47 | } |
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| 48 | } |
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| 49 | } |
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| 50 | |
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| 51 | |
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| 52 | |
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| 53 | Environment::~Environment () {} |
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| 54 | |
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| 55 | |
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| 56 | |
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| 57 | void Environment::drawEnvironment() |
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| 58 | { |
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| 59 | glPushMatrix(); |
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[1994] | 60 | glEnable(GL_DEPTH_TEST); |
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[1883] | 61 | //glScalef(0.5, 0.5, 1.0); |
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| 62 | //glTranslatef(xCor, yCor, zCor); |
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[1994] | 63 | glTranslatef( -100.0, -50.0, 0.0); |
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[1883] | 64 | |
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[1994] | 65 | glColor4f(0.0, 0.3, 0.4,1.0); |
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[1883] | 66 | |
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| 67 | glBegin(GL_LINES); |
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[1994] | 68 | for (int x = 0; x < LEVEL_LENGTH; x += 1) |
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[1883] | 69 | { |
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[1994] | 70 | for (int y = 0; y < 190; y += 1) |
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[1883] | 71 | { |
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| 72 | glVertex3f((float)(2*x), (float)(2*y), mountainTest[x][y]); |
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| 73 | glVertex3f((float)(2*x), (float)(2*(y+1)), mountainTest[x][y+1]); |
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| 74 | } |
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| 75 | } |
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| 76 | glEnd(); |
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| 77 | |
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| 78 | |
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| 79 | glBegin(GL_LINES); |
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[1994] | 80 | for (int y = 0; y < LEVEL_LENGTH; y += 1) |
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[1883] | 81 | { |
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[1994] | 82 | for (int x = 0; x < 90; x += 1) |
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[1883] | 83 | { |
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| 84 | glVertex3f((float)(2*x), (float)(2*y), mountainTest[x][y]); |
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| 85 | glVertex3f((float)(2*(x+1)), (float)(2*y), mountainTest[x+1][y]); |
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| 86 | } |
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| 87 | } |
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| 88 | glEnd(); |
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| 89 | |
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| 90 | glPopMatrix(); |
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| 91 | } |
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| 92 | |
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