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source: orxonox.OLD/orxonox/branches/dave/importer/object.h @ 3019

Last change on this file since 3019 was 2860, checked in by dave, 20 years ago

orxonox/branches/dave: das level hat jetzt form angenommen, stand:nach der Convention vom Samstag….

File size: 1.8 KB
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[2823]1/*!
[2842]2  \file object.h
3  \brief Contains the Object Class that handles 3D-Objects
[2823]4*/
5
[2776]6#ifndef _OBJECT_H
7#define _OBJECT_H
[2773]8
9#include <GL/gl.h>
10#include <GL/glu.h>
11
[2754]12#include "array.h"
[2776]13#include "material.h"
[2823]14#include <fstream>
[2748]15
[2823]16using namespace std;
[2804]17
[2842]18extern int verbose; //!< fill be removed and added again as a verbose-class
19
20
[2823]21//! Class that handles 3D-Objects. it can also read them in and display them.
[2748]22class Object
23{
24 public:
25  Object ();
[2767]26  Object (char* fileName);
[2833]27  Object(char* fileName, float scaling);
[2748]28  ~Object ();
29 
[2767]30  bool importFile (char* fileName);
31  bool initialize (void);
32  bool finalize(void);
33  void draw (void);
[2851]34  void draw (int groupNumber);
35  void draw (char* groupName);
[2852]36  int getGroupCount();
[2767]37
[2748]38 private:
[2850]39  //! Group to handle multiple Objects per obj-file
40  struct Group
41  {
42    char* name;
43
44    GLuint listNumber;
45    Array* vertices;
46    int verticesCount;
47    Array* colors;
48    Array* normals;
49    Array* vTexture;
50    int faceMode;
51
52    int firstVertex;
53    int firstNormal;
54    int firstVertexTexture;
55
56    Group* nextGroup;
57  };
58 
59  Group* firstGroup; //!< the first of all groups.
60  Group* currentGroup; //!< the currentGroup. this is the one we will work with.
61  int groupCount;
62
63  bool readingVertices;
64
[2804]65  char* objFileName;
66  char* mtlFileName;
[2850]67
[2776]68  Material* material;
[2833]69  float scaleFactor;
[2760]70
[2765]71  ifstream* OBJ_FILE;
72  ifstream* MTL_FILE;
[2850]73
74  bool initGroup(Group* group);
75  bool finalizeGroup (Group* group);
76
77
78  ///// readin ///
79  bool readFromObjFile (char* fileName);
[2748]80 
[2767]81  bool readVertex (char* vertexString);
82  bool readFace (char* faceString);
83  bool readVT (char* vtString);
[2794]84  bool readVertexNormal (char* normalString);
[2820]85  bool readVertexTexture (char* vTextureString);
[2850]86  bool readGroup (char* groupString);
[2776]87  bool readMtlLib (char* matFile);
88  bool readUseMtl (char* mtlString);
[2754]89
[2768]90  bool addGLElement (char* elementString);
[2821]91
92  void BoxObject (void);
[2748]93};
[2773]94
95#endif
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