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source: orxonox.OLD/orxonox/branches/dave/src/player.h @ 3019

Last change on this file since 3019 was 2860, checked in by dave, 20 years ago

orxonox/branches/dave: das level hat jetzt form angenommen, stand:nach der Convention vom Samstag….

File size: 920 bytes
Line 
1/*!
2    \file player.h
3    \brief Implements a basic controllable WorldEntity
4*/
5
6#ifndef PLAYER_H
7#define PLAYER_H
8
9#include "world_entity.h"
10#include "object.h"
11
12//! Basic controllable WorldEntity
13class Player : public WorldEntity
14{
15  friend class World;
16 
17 public:
18  Player (bool isFree = false);
19  ~Player ();
20 
21  virtual void post_spawn ();
22  virtual void tick (float time);
23  virtual void hit (WorldEntity* weapon, Vector loc);
24  virtual void destroy ();
25  virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags);
26  virtual void command (Command* cmd);
27 
28  virtual void draw ();
29  virtual void get_lookat (Location* locbuf);
30 
31  virtual void left_world ();
32 
33 private:
34  bool bUp, bDown, bLeft, bRight, bAscend, bDescend;
35  bool bFire;
36  Vector velocity;
37  float travel_speed;
38  float acceleration;
39  GLuint objectList;
40  Object* obj;
41 
42  void move (float time);
43 
44};
45
46#endif
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