1 | /*! |
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2 | \file graphics_engine.h |
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3 | |
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4 | \brief defines a Interface between orxonox and graphical input |
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5 | |
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6 | handles graphical SDL-initialisation, textures, resolutions, and so on |
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7 | */ |
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8 | |
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9 | #ifndef _GRAPHICS_ENGINE_H |
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10 | #define _GRAPHICS_ENGINE_H |
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11 | |
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12 | #include "glincl.h" |
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13 | |
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14 | #include "base_object.h" |
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15 | |
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16 | // FORWARD DEFINITION \\ |
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17 | |
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18 | |
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19 | class GraphicsEngine : public BaseObject |
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20 | { |
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21 | public: |
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22 | static GraphicsEngine* getInstance(); |
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23 | virtual ~GraphicsEngine(); |
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24 | |
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25 | int initVideo(); |
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26 | int setGLattribs(void); |
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27 | int setResolution(int width, int height, int bpp); |
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28 | /** \returns the x resolution */ |
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29 | inline int getResolutionX(void) {return this->resolutionX;} |
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30 | /** \returns the y resolution */ |
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31 | inline int getResolutionY(void) {return this->resolutionY;} |
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32 | /** \returns the Bits Per Pixel */ |
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33 | inline int getbbp(void) {return this->bitsPerPixel;} |
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34 | int resolutionChanged(SDL_ResizeEvent* resizeInfo); |
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35 | void listModes(void); |
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36 | |
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37 | static bool texturesEnabled; |
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38 | |
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39 | static void enter2DMode(void); |
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40 | static void leave2DMode(void); |
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41 | |
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42 | static void storeMatrices(void); |
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43 | static GLdouble modMat[16]; |
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44 | static GLdouble projMat[16]; |
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45 | static GLint viewPort[4]; |
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46 | |
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47 | |
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48 | |
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49 | private: |
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50 | GraphicsEngine(); |
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51 | static GraphicsEngine* singletonRef; |
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52 | |
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53 | |
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54 | SDL_Surface* screen; |
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55 | int resolutionX; |
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56 | int resolutionY; |
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57 | int bitsPerPixel; |
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58 | bool fullscreen; |
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59 | Uint32 videoFlags; |
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60 | |
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61 | SDL_Rect **videoModes; |
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62 | }; |
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63 | |
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64 | #endif /* _GRAPHICS_ENGINE_H */ |
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