/*! \file proto_world_entity */ #ifndef _PROTO_WORLD_ENTITY_H #define _PROTO_WORLD_ENTITY_H #include "world_entity.h" //! A Class to ... class ProtoWorldEntity : public WorldEntity { public: ProtoWorldEntity(); virtual ~ProtoWorldEntity(); void init(); virtual void draw(); virtual void tick(float time); private: }; #endif /* _PROTO_WORLD_ENTITY_H */