[2035] | 1 | #include "3dUnit.h" |
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| 2 | /* Provides function for loading a 3ds file */ |
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| 3 | #include "3ds.h" |
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| 4 | /* Model structures that are needed to load in a .3DS file. */ |
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| 5 | #include "3dStructs.h" |
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| 6 | |
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| 7 | /*########################### Showroom.cpp ########################### |
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| 8 | # This class generates a unit, and provides functions to load and display |
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| 9 | # the corresponding 3ds file. |
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| 10 | # $Author: Johannes Bader |
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| 11 | # $Revision: 1.0 |
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| 12 | # $Date: 5.5.04 |
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| 13 | ###################################################################### */ |
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| 14 | |
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| 15 | C3dUnit::C3dUnit( char* name ) |
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| 16 | { |
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| 17 | /* Creates a new 3d Object of type "name" |
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| 18 | "name" must have at most 8 characters */ |
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| 19 | |
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| 20 | if( strlen( name ) <= 8 ) { |
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| 21 | strcpy( sName, name ); |
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| 22 | } |
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| 23 | else { |
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| 24 | printf( "Name to long, >= 8 characters: %s!", name ); |
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| 25 | strcpy( sName, "noname" ); |
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| 26 | } |
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| 27 | Init(); |
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| 28 | } |
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| 29 | |
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| 30 | C3dUnit::C3dUnit( void ) |
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| 31 | { |
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| 32 | /* No name specified */ |
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| 33 | strcpy( sName, "test.3ds" ); |
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| 34 | Init(); |
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| 35 | } |
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| 36 | |
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| 37 | void C3dUnit::Init( void ) |
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| 38 | { |
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| 39 | b3dModelLoaded = false; |
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| 40 | } |
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| 41 | |
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| 42 | void C3dUnit::Import3ds( void ) |
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| 43 | { |
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| 44 | /* Class to load the *.3ds file */ |
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| 45 | CLoad3ds g_Load3ds; |
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| 46 | /* Loads the file "name" and stores the data in CModel */ |
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| 47 | b3dModelLoaded = g_Load3ds.Import3DS( &CModel, sName ); |
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| 48 | } |
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| 49 | |
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| 50 | void C3dUnit::Draw( int mode ) |
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| 51 | { |
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| 52 | /* Draws the Model. If none has been loaded, print an error */ |
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| 53 | if( b3dModelLoaded ) CModel.Draw( mode ); |
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| 54 | else printf( "No Model for Unit %s loaded!", sName ); |
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| 55 | } |
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| 56 | |
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| 57 | void C3dUnit::PrintProperties( void ) |
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| 58 | { |
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| 59 | /* This function displays the Properties of the Model */ |
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| 60 | if( b3dModelLoaded ) |
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| 61 | CModel.PrintProperties(); |
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| 62 | else printf( "No Model for Unit %s loaded!", sName ); |
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| 63 | } |
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| 64 | |
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