Last change
on this file since 2756 was
2035,
checked in by john, 20 years ago
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Diese Dateien werden für das Importieren von 3ds Modellen gebraucht.
3ds importiert die Daten.
3dUnit enthält die Daten.
3dsStructs definiert einige 3d Variablen
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File size:
591 bytes
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Rev | Line | |
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[2035] | 1 | #ifndef _3DUNIT_H |
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| 2 | #define _3DUNIT_H |
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| 3 | |
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| 4 | #include "3dStructs.h" |
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| 5 | |
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| 6 | class C3dUnit |
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| 7 | { |
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| 8 | private: |
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| 9 | char sName[9]; /* Name of the unit (=> filename etc. )*/ |
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| 10 | bool b3dModelLoaded; /* Set if model loaded */ |
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| 11 | void Init(); /* Sets initial values of variables */ |
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| 12 | C3dModel CModel; /* Contains the 3d model data */ |
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| 13 | public: |
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| 14 | C3dUnit( char* ); |
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| 15 | C3dUnit( void ); |
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| 16 | void Import3ds( void ); |
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| 17 | void Draw( int ); |
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| 18 | void PrintProperties( void ); |
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| 19 | }; |
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| 20 | |
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| 21 | #endif |
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