Last change
on this file since 2624 was
1957,
checked in by bensch, 21 years ago
|
orxonox/truk: now the rockets are frame-rate-driven
|
File size:
1.0 KB
|
Line | |
---|
1 | |
---|
2 | #ifndef SHOOT_ROCKET_H |
---|
3 | #define SHOOT_ROCKET_H |
---|
4 | |
---|
5 | /* openGL Headers */ |
---|
6 | #include <GL/glut.h> |
---|
7 | #include <math.h> |
---|
8 | |
---|
9 | #include "stdincl.h" |
---|
10 | #include "data_tank.h" |
---|
11 | #include "npc.h" |
---|
12 | |
---|
13 | enum RocketType { HOMING, SIDEACC, BACKPARABLE, ROTATER}; |
---|
14 | enum RocketDirection {LEFT, RIGHT, UP, DOWN}; |
---|
15 | |
---|
16 | class ShootRocket { |
---|
17 | |
---|
18 | |
---|
19 | public: |
---|
20 | |
---|
21 | /* a list of all shoot-amental objects */ |
---|
22 | struct shoot { |
---|
23 | enum RocketType type; |
---|
24 | shoot *next; |
---|
25 | float xCor; |
---|
26 | float yCor; |
---|
27 | float zCor; |
---|
28 | float xVel; |
---|
29 | float yVel; |
---|
30 | float zVel; |
---|
31 | float xAcc; |
---|
32 | float yAcc; |
---|
33 | float zAcc; |
---|
34 | float age; |
---|
35 | float lifetime; |
---|
36 | float collisionRadius; |
---|
37 | }; |
---|
38 | shoot* lastShoot; |
---|
39 | |
---|
40 | ShootRocket (); |
---|
41 | ~ShootRocket (); |
---|
42 | |
---|
43 | int inhibitor; |
---|
44 | float rotateAngle; |
---|
45 | |
---|
46 | void drawShoot(void); |
---|
47 | void addShoot(shoot* sh); |
---|
48 | void addBackParable(float x, float y, float z); |
---|
49 | void addSideAcc(float x, float y, float z, enum RocketDirection direction); |
---|
50 | void addRotater(float x, float y, float z); |
---|
51 | |
---|
52 | void setShootStep(float step); |
---|
53 | void removeShoot(shoot* sh); |
---|
54 | |
---|
55 | |
---|
56 | private: |
---|
57 | |
---|
58 | float step; |
---|
59 | |
---|
60 | }; |
---|
61 | |
---|
62 | #endif |
---|
Note: See
TracBrowser
for help on using the repository browser.