Last change
on this file since 3536 was
3530,
checked in by chris, 20 years ago
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orxonox/branches/levelloader: Got the system to compile, the basic backbone now runs. What remains to be done is implementing all necessary functions to load all vital classes into a world
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File size:
1.3 KB
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1 | /*! |
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2 | \file stdincl.h |
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3 | \brief This file includes default headers that nearly every Class needs. |
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4 | |
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5 | no Class is defined here, but many headers to classes, and more general Headers like the openGL-header. |
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6 | */ |
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7 | |
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8 | #ifndef _STDINCL_H |
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9 | #define _STDINCL_H |
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10 | |
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11 | #define null 0 //!< null |
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12 | |
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13 | typedef unsigned char byte; |
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14 | |
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15 | // this includes the information from configure/makefiles |
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16 | #if HAVE_CONFIG_H |
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17 | #include <config.h> |
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18 | #endif |
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19 | |
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20 | #ifdef __WIN32__ |
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21 | #include <windows.h> |
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22 | #endif |
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23 | |
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24 | #include <assert.h> |
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25 | #include <stdlib.h> |
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26 | #include <string.h> |
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27 | |
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28 | #include "glincl.h" |
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29 | |
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30 | #include "error.h" |
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31 | #include "debug.h" |
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32 | |
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33 | // MATH // |
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34 | #include "vector.h" |
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35 | |
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36 | #include "tinyxml.h" |
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37 | |
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38 | #include "list.h" |
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39 | #include "list_template.h" |
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40 | #include "message_structures.h" |
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41 | #include "orxonox.h" |
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42 | #include "data_tank.h" |
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43 | #include "base_object.h" |
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44 | #include "factory.h" |
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45 | |
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46 | #define CREATE_FACTORY(x) \ |
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47 | class x ## Factory : public Factory { \ |
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48 | public: \ |
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49 | x ## Factory (){setNext( NULL); setClassname( #x ); initialize();} \ |
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50 | ~x ## Factory () {}; \ |
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51 | private: \ |
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52 | BaseObject* fabricate( TiXmlElement* root) \ |
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53 | { \ |
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54 | if(!strcmp(root->Value(), getClassname())) return new x ( root); \ |
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55 | else if( getNext() != NULL) return getNext()->fabricate( root); \ |
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56 | else return NULL; \ |
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57 | } \ |
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58 | }; \ |
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59 | x ## Factory global_ ## x ## Factory; |
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60 | |
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61 | #endif /* _STDINCL_H */ |
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